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Re: A welcome, to our Guests!
Posted: Wed Jul 24, 2013 2:35 am
by fiernaq
Blergh!
In other news, I was quite pleased to see the update sitting in my notification queue. Still "grinding" for my RoLs but I may pause for a bit to check out some of the new stuff.
Cheers again, all!
Fiernaq
Re: A welcome, to our Guests!
Posted: Sun Aug 04, 2013 7:32 am
by mirajp1
I m back and in a mood to play the game.
what have i missed?
just updated to v0.7
Re: A welcome, to our Guests!
Posted: Mon Aug 05, 2013 2:40 am
by Pyrizzle
mirajp1 wrote:I m back and in a mood to play the game.
what have i missed?
just updated to v0.7
There has been some huge changes with V7.
Proficiencies Skills for weapons, armor, and shields
New Fighting styles: Duel wielding, Sword + Shield, and 2 handed swords
Lots of new maps and a few fixes for maps that already exist.
There is a thread that Oskar posted with a list of all the changes if you are interested. It's in the Development Section.
Happy hunting!
Re: A welcome, to our Guests!
Posted: Mon Aug 05, 2013 3:45 pm
by mirajp1
Pyrizzle wrote:mirajp1 wrote:I m back and in a mood to play the game.
what have i missed?
just updated to v0.7
There has been some huge changes with V7.
Proficiencies Skills for weapons, armor, and shields
New Fighting styles: Duel wielding, Sword + Shield, and 2 handed swords
Lots of new maps and a few fixes for maps that already exist.
There is a thread that Oskar posted with a list of all the changes if you are interested. It's in the Development Section.
Happy hunting!
thanks
looks like I have lot to catchup.
heck, I am still solving remgard quests :/
Re: A welcome, to our Guests!
Posted: Mon Aug 05, 2013 3:50 pm
by Sarumar
mirajp1 wrote:Pyrizzle wrote:mirajp1 wrote:I m back and in a mood to play the game.
what have i missed?
just updated to v0.7
There has been some huge changes with V7.
Proficiencies Skills for weapons, armor, and shields
New Fighting styles: Duel wielding, Sword + Shield, and 2 handed swords
Lots of new maps and a few fixes for maps that already exist.
There is a thread that Oskar posted with a list of all the changes if you are interested. It's in the Development Section.
Happy hunting!
thanks
looks like I have lot to catchup.
heck, I am still solving remgard quests :/
IMO now is the time to start over !
Lots of new skills, maps, quests and routes
You can truly enjoy the game once again with differend options and possibilities.
good hunting
Re: A welcome, to our Guests!
Posted: Thu Aug 08, 2013 6:31 pm
by mirajp1
Sarumar wrote:
IMO now is the time to start over !
Lots of new skills, maps, quests and routes
You can truly enjoy the game once again with differend options and possibilities.
good hunting
I am afraid of losing legendary/extraordinary items...took a long grind to get them all :p
Re: A welcome, to our Guests!
Posted: Thu Aug 08, 2013 9:24 pm
by Sarumar
mirajp1 wrote:Sarumar wrote:
IMO now is the time to start over !
Lots of new skills, maps, quests and routes
You can truly enjoy the game once again with differend options and possibilities.
good hunting
I am afraid of losing legendary/extraordinary items...took a long grind to get them all :p
Don't be afraid, you can maintain multible builds simultaonesly. IMO it is quite fun to start over with differend build now.
good hunting
Re: A welcome, to our Guests!
Posted: Fri Aug 09, 2013 4:09 am
by mirajp1
I started again on your advice
Also the fun part is I hardly remember anything( more than a year since I played) so its not repetitive
and now the harder part, choosing on what the skill points should be used :p
Re: A welcome, to our Guests!
Posted: Fri Aug 09, 2013 8:03 am
by Sarumar
mirajp1 wrote:I started again on your advice
Also the fun part is I hardly remember anything( more than a year since I played) so its not repetitive
and now the harder part, choosing on what the skill points should be used :p
Yes, that is the hard part. There are so many skills..
Have fun
Re: A welcome, to our Guests!
Posted: Sat Aug 10, 2013 3:04 am
by Pyrizzle
mirajp1 wrote:I started again on your advice
Also the fun part is I hardly remember anything( more than a year since I played) so its not repetitive
and now the harder part, choosing on what the skill points should be used :p
Yes, which skills you choose has a huge effect on how difficult the game is (Well... at the beginning at least)
I love that there are so many different ideas for which skills you should take and when... leads to some interesting game play and style of builds.