Pyrizzle wrote:Wyrmspawn wrote:I'd love to see mplemented more unarmed skills.
What kind of skills do you have in mind Wyrm?
in Chinese Kung Fu, there are many forms of fighting, involving different uses of hands. For example, there was some style of kung fu in which your hands imitate a clawlike gesture of the eagle, and you gouge at the enemy's face, or if you're good enough at Kung Fu, even puncture their skull with your fingers. There are also a few that involves fists, and one that I read of involving using only one or two fingers like a stabbing weapon. A master can use one finger to punch right through a wooden plank. Also, very interestingly, in one lengen, a Shaolin monk can supposedly create images of his palms all around him, just by moving them on a pre-trained path very, very quickly, until there's virtually no way of getting through his defense. This technique seems to be called the thousand-handed-buddha's palms.
So, anyway, even if you are unarmed, there are many different ways that you can fight... get my drift? I propose that there be skills that you can choose to increase your unarmed stats, for example,
Hardened knuckles:
For every level, adds two AD for unarmed only.
Palm Chop: For every level, add one AD and ten AC for unarmed only.
Sharpened Claws (no name cool enough comes to mid... yet. don't worry, I'm on it!)
Adds 5 Critical Hit Skill for unarmed for every level, first level adds 1 Critical Hit multiplier.
Shadowpalm:
For every level, add ten AC and ten BC to unarmed.
Ghostly Blows:
Add the enemy's damage points to the damage you inflict. One level only.
Strong Kick:
Add +2 damage and 10% AC and BC per level. Cannot dual wield.
I think that you should only be able to use one skill at a time, as you cannot claw and punch your enemy at the same time.
More to come, still editing. What do you guys think?
Hey guys, I'm back.