Re: Extraordinary and legendary items
Posted: Wed Jan 02, 2019 1:04 am
So I'm getting kinda confused here by all these posts trying to find out where I can find the new items.
Roguelike RPG on Android
https://www.andorstrail.com/
Jackson,rijackson741 wrote: Wed Jan 02, 2019 12:01 amThere's not a lot to compare to, but I would argue that its stats are better than those of the Elytharan redeemer.Antison wrote: Tue Jan 01, 2019 11:19 pm legendary in name only. This item's attributes/properties are not legendary worthy when compared to it's contemporaries.
Agreed, but something like the ELyR or the RoL have found that Goldie locks zone in that is what we should strive to reach for all other legendary items.rijackson741 wrote: Thu Jan 03, 2019 2:39 pm I don't think it's desirable to make the rare drop items too good. They should be "nice to have" items, not "must have" items. Or possibly not even nice to have, just unusual (e.g. Shadowfang). The RoLS is so good that it's regarded by many as a must have item, and that is not really a good thing.
True, but you forgot about the very cool actor condition icon and the sword's beautiful icon.rijackson741 wrote: Fri Jan 04, 2019 12:41 am I have never understood the attraction of ELyR. You get a 2AP bonus, but for the most part that doesn't get you much. The attack cost is 5AP, so you get two attacks per round, which is what you would get without the 2AP bonus. If you invest skill points and get CS2 you get to 14AP, and you still only get 2 attacks per round. If you get JoF or Marrowtaint then the attack cost drops to 4AP, so you get 3 attacks per round with or without CS2. So the only benefit I see is that it makes Combat speed worthless, and you invest those skill points in something else. For a two-handed sword, the Gleaming claymore of ruin is better.
Note that I’m still trying to grind a RoLs but if I’m not wrong then if you dual wield Elthyrian Redeemers with 2x action point skill and JoF then you have a total of 16Ap with a 4Ap consumption rate... Its a lot less work to just get 6 attacks by DWing quickstrike daggers but hey!rijackson741 wrote: Fri Jan 04, 2019 12:41 am I have never understood the attraction of ELyR. You get a 2AP bonus, but for the most part that doesn't get you much. The attack cost is 5AP, so you get two attacks per round, which is what you would get without the 2AP bonus. If you invest skill points and get CS2 you get to 14AP, and you still only get 2 attacks per round. If you get JoF or Marrowtaint then the attack cost drops to 4AP, so you get 3 attacks per round with or without CS2. So the only benefit I see is that it makes Combat speed worthless, and you invest those skill points in something else. For a two-handed sword, the Gleaming claymore of ruin is better.
As far as HoF goes, the base stats are similar to the DP. But there's a reasonable chance of getting a condition that boosts both AC and BC by 20, which is significant. OK, there's also the possibility that your AC and BC will get nerfed by 20, but it's 4x less likely than the boost. I would rate it as the best helmet in the game. Not so much better than anything else that it's a must have item, but enough so that it's a nice to have (even very nice to have) item.
The ELyR is a two-handed sword. Hence, no dual wieldingAndorTrailssmoke wrote: Sun Jan 27, 2019 11:30 pmNote that I’m still trying to grind a RoLs but if I’m not wrong then if you dual wield Elthyrian Redeemers with 2x action point skill and JoF then you have a total of 16Ap with a 4Ap consumption rate... Its a lot less work to just get 6 attacks by DWing quickstrike daggers but hey!rijackson741 wrote: Fri Jan 04, 2019 12:41 am I have never understood the attraction of ELyR. You get a 2AP bonus, but for the most part that doesn't get you much. The attack cost is 5AP, so you get two attacks per round, which is what you would get without the 2AP bonus. If you invest skill points and get CS2 you get to 14AP, and you still only get 2 attacks per round. If you get JoF or Marrowtaint then the attack cost drops to 4AP, so you get 3 attacks per round with or without CS2. So the only benefit I see is that it makes Combat speed worthless, and you invest those skill points in something else. For a two-handed sword, the Gleaming claymore of ruin is better.
As far as HoF goes, the base stats are similar to the DP. But there's a reasonable chance of getting a condition that boosts both AC and BC by 20, which is significant. OK, there's also the possibility that your AC and BC will get nerfed by 20, but it's 4x less likely than the boost. I would rate it as the best helmet in the game. Not so much better than anything else that it's a must have item, but enough so that it's a nice to have (even very nice to have) item.