v0.8.13 (Troubling Times) active on Google Play

Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.13) from Google, Github, F-Droid, our server, or itch.io

Alpha test Andor's Trail v0.7.0

Discussions of the development process of the game.
Locked
User avatar
sorrow
Posts: 1898
Joined: Sun Apr 21, 2013 2:32 pm
android_version: 2.3 - Gingerbread
Location: the land of the devil dogs

Re: Alpha test Andor's Trail v0.7.0

Post by sorrow »

Or it could be just a useless item. And yes I know there known as L/E items but looking at the list there all weapons or armour. I think by throwing the gem in there changes the game. And thanks for clearing up the crystal count for me. I have 3 now but at one point I had 8 lol

Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3

skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
only1doug
Posts: 169
Joined: Sun Feb 03, 2013 10:21 am
android_version: 4.1 - Jellybean
Location: London

Re: Alpha test Andor's Trail v0.7.0

Post by only1doug »

I'm not certain this is a bug, but I think it might be (but probably not worth spending any effort on rectifying):

When recovering lost worldmaps the worldmap doesn't update until after you leave the maptile, leaving a bid red cross in the middle of emptyness on the worldmap if you check.

This doesn't seem to happen when exploring for the first time (started a new character to check) just when re-visiting previously explored areas that have lost their map setting.
Lvl: 80, XP: -, Gold: -, RoLS: 1, ElyR: 0, RoL: 0, ChaR: 0, GoLF: 0, ShaF: 0, SRoV: 0, VSH: 0
HP: 259, AC: 250%, AD: 63-69, AP: 2, ECC: 0%, CM: -, BC: 30%, DR: 5
User avatar
Trantor_68
Posts: 15
Joined: Tue Jun 25, 2013 9:39 pm
android_version: 4.1 - Jellybean
Location: on the way with Starkiller....

Re: Alpha test Andor's Trail v0.7.0

Post by Trantor_68 »

I guess, i found a little logic antagonism in the Lodar quest (or maybe if the authors wish to do so, than I have to apologize). As we know, Ogam tells us, how we could find Lodar (the circle of stones). When we meet Lodar, he tells us of the Hia´zinn.... and when we tell him, how we found the cabin he tells us, that these stones appeared after the Hia´zinn awakes.... How could Ogam know before, how to locate the cabin....???

ps: a little teleport back would be very much appreciated...... my eyes hate me now, after going through the green maze.... :?
Trantor has always fire...
User avatar
sorrow
Posts: 1898
Joined: Sun Apr 21, 2013 2:32 pm
android_version: 2.3 - Gingerbread
Location: the land of the devil dogs

Re: Alpha test Andor's Trail v0.7.0

Post by sorrow »

Trantor_68 wrote:I guess, i found a little logic antagonism in the Lodar quest (or maybe if the authors wish to do so, than I have to apologize). As we know, Ogam tells us, how we could find Lodar (the circle of stones). When we meet Lodar, he tells us of the Hia´zinn.... and when we tell him, how we found the cabin he tells us, that these stones appeared after the Hia´zinn awakes.... How could Ogam know before, how to locate the cabin....???

ps: a little teleport back would be very much appreciated...... my eyes hate me now, after going through the green maze.... :?
Well if you remember correctly, you talk to what his name in the theives guild who tells you that the only one who knows the location of lodars cabin is what's his name in vilegard. There for what's his name in vilegard must have been going to lodar for some time now. So while he's going to and from lodar cabin he was slowy being affected by the rock formation of the hira'zinn was making him crazy. That exolains why he speaks in riddles.

Or atleast that's what I got out of it. As for a teleporter idk if they would do that because if all the neat things in the maze. What I would like to see is after you kill the hira'zinn that lodar would let you rest in one of his beds.

Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3

skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
User avatar
Trantor_68
Posts: 15
Joined: Tue Jun 25, 2013 9:39 pm
android_version: 4.1 - Jellybean
Location: on the way with Starkiller....

Re: Alpha test Andor's Trail v0.7.0

Post by Trantor_68 »

sorrow wrote:
Trantor_68 wrote:I guess, i found a little logic antagonism in the Lodar quest (or maybe if the authors wish to do so, than I have to apologize). As we know, Ogam tells us, how we could find Lodar (the circle of stones). When we meet Lodar, he tells us of the Hia´zinn.... and when we tell him, how we found the cabin he tells us, that these stones appeared after the Hia´zinn awakes.... How could Ogam know before, how to locate the cabin....???

ps: a little teleport back would be very much appreciated...... my eyes hate me now, after going through the green maze.... :?
Well if you remember correctly, you talk to what his name in the theives guild who tells you that the only one who knows the location of lodars cabin is what's his name in vilegard. There for what's his name in vilegard must have been going to lodar for some time now. So while he's going to and from lodar cabin he was slowy being affected by the rock formation of the hira'zinn was making him crazy. That exolains why he speaks in riddles.

Or atleast that's what I got out of it. As for a teleporter idk if they would do that because if all the neat things in the maze. What I would like to see is after you kill the hira'zinn that lodar would let you rest in one of his beds.
hey, that is right... :D
as I wrote, maybe , I am a little bit tired right now.... I do have to go the way back to Vilegard and back to Lodar again....
Trantor has always fire...
Ian
Posts: 395
Joined: Wed Nov 02, 2011 10:24 am
android_version: 4.2
Location: Germany and the world of AT :D

Re: Alpha test Andor's Trail v0.7.0

Post by Ian »

Samuel wrote:
Sarumar wrote:Can anyone tell are there any new L&E items ?
Ian should be wrong. Have a look here.
Its not possible to add the info to the first page yet. The source code is not available yet and I am missing several informations.
This is what I have so far:
Look out for monsters like "Young ash spawn", "Ash spawn", "Tough ash spawn", "Branchtender", "Frantic branchtender".

You may get a "Wraith's massive claymore" (WMC) or a "Gem of warmth" (GoW)
Seems that you're right. ;) But indeed, this is great news! Finally something more to grind for! :)
Btw, are there any more extraordinary items (1:1000) in this release?
Mapmaker for Andor's Trail
Lvl: 73, XP: 6655552, Gold: 327905, RoLS: -, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 2, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 58, AC: 260%, AD: 52-62, AP: 3, ECC: -, CM: -, BC: 164%, DR: 1
User avatar
sorrow
Posts: 1898
Joined: Sun Apr 21, 2013 2:32 pm
android_version: 2.3 - Gingerbread
Location: the land of the devil dogs

Re: Alpha test Andor's Trail v0.7.0

Post by sorrow »

I think that the master venomscales should have an L/E item for there are only 2 of them.in the maze.

Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3

skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
User avatar
Antison
Posts: 5794
Joined: Mon Mar 28, 2011 11:33 pm
android_version: 14 - Android 14
Location: A home without a beagle is just a house

Re: Alpha test Andor's Trail v0.7.0

Post by Antison »

How come the "Blade of the Defiler" is categorized as "rare" even though it's a boss dropped item?
I could be wrong, but aren't all the boss dropped items categorized as "extraordinary"?
Last edited by Antison on Mon Jul 01, 2013 7:17 pm, edited 2 times in total.
"A home without a beagle is just a house"
Ian
Posts: 395
Joined: Wed Nov 02, 2011 10:24 am
android_version: 4.2
Location: Germany and the world of AT :D

Re: Alpha test Andor's Trail v0.7.0

Post by Ian »

Antison wrote:How come the "Blade of the Defiler" is categorized as "rare" even though it's a boss dropped item?
I could be wrong, but aren't all the boss dropped items categorized as "extraordinary"?
Yes, that's weird. It really should be extraordinary!
Mapmaker for Andor's Trail
Lvl: 73, XP: 6655552, Gold: 327905, RoLS: -, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 2, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 58, AC: 260%, AD: 52-62, AP: 3, ECC: -, CM: -, BC: 164%, DR: 1
User avatar
sorrow
Posts: 1898
Joined: Sun Apr 21, 2013 2:32 pm
android_version: 2.3 - Gingerbread
Location: the land of the devil dogs

Re: Alpha test Andor's Trail v0.7.0

Post by sorrow »

If I remember right its dropped by the hira'zinn and if so the hira'zinn already drops and armour and sword that are in this category

Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3

skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
Locked