Re: ring of lesser Shadow
Posted: Fri May 20, 2011 10:39 pm
The stats of the ring, including sell price, is still available on page 1 

See, I have mixed feelings about this. On the one hand, as my sig indicates, I'm not really building up a single character between releases, because I feel like I want to experience the new content as it "should" be experienced. On the other hand, I can understand both the need to relieve boredom (keep playing, hunt for rings, etc.) and the desire to have some benefit for all that time put in.ctnbeh13 wrote:I definitely understand. I have nearly 2 million in gold, and over 20,000 in rubies, not even mentioning other gems. It will definitely be interesting to see what Oskar makes available in say, version 0.7.0 to allow long time players to make use of an ever growing worthless currency. However, I do realize that if we were playing from the beginning of a completed game, this issue would not exist. It would be cool though to have something thrown in that we could purchase and use now that players of the completed version could work towards backtracking for as a goal or incentive to keep them additionally motivated.
My opinion is just go for it and have fun. I don't believe you have to worry about overleveling as Oskar has stated before that he has no plan to place a cap on a player's stats, and they will carry over from this version to the next. Even though I have a 240% chance to land an attack on an enemy, I still get my share of "Your attack missed!". No weight limitations are going to be introduced, so you can't go wrong with keeping every small rock you find. You never know, someone may just create some new content that requires a certain number of small rocks to repair or build something as a quest. As players have written about when they received their 1st ring at considerably different times in their game play, have no expectations other than you will eventually get one or more if that's what you want.oskarwiksten wrote:When making the game, it is always a trade off between getting as much content in as possible compared to the development time it takes to develop it. Ideally, we would of course like to have all content into the game right from the start, but given the time constraints and the development team, this is not feasible. As stated when starting a new version for the first time, Andor's Trail is a work in progress, and probably will be for some time.
Regarding the Ring of lesser shadow, read below if you really want a spoiler about it/Oskar
Actually, I was doing that for a while, but then... for some reason, I found it a bit boring... go figure.Caedo 25 wrote:Hi everyone, thanks for all the help you've been. Thanks Oskar.
I've been thinking... if you want a RoLS without leveling, you can save just before killing a trainer and load the game and try again if you don't get a ring. If the drop rate is a true 1:1000, then your chances are the same, you just won't have a rock count to gauge the time you've spent.