It is a house of charwood, it's the one Falothen was held captive.TFTD wrote: Sun Mar 03, 2019 3:18 pmThank you for the tool. It was pretty helpful to me. Just one questions, it tells me that I'm missing one location. It is talking about "minerhouse0" Unless there is another place called the same I assume it is this one:Nut wrote: Wed Feb 27, 2019 11:01 pm Finally I have updated the Little helper for finding the last remaining Maps:
www.rg-brille.de/etc/AT/AT_checkPlaces75.html
http://andorstrail.irkalla.cz/0.7.0/map ... html#south
I've been there again, but the tool still mentions this location as missing. I also went inside all other houses in this area again but no success. In game it also stated that I've visited 496 places. So I'm most likely missing one. Any idea? (For the other 4 places which I had missing, it worked just fine.)
We have a new Beta: v0.8.13 ("Troubling Times") !
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Update map
- Firefly84
- Posts: 278
- Joined: Mon Aug 10, 2015 9:23 am
- android_version: 8.0
- Location: Germany
Re: Update map
Firefly
Lvl: 114, PV: 497, FQ: 63
RoLS: 2, ElyR: 1, RoL: 2, HoF: 0, ChaR: 1, GoLF: 1, ShaF: 4, SRoV: 6, VSH: 3, WMC: 1, GoW: 1, BD: 1
DP: 0, X: 0, M: 1, BoGt: 1, SotA: 0, RofLS: 1
HP: 505, AC: 262, AD: 89-105, AP: 4 each, ECC: 12, CM: -, BC: 156, DR: 4
Lvl: 114, PV: 497, FQ: 63
RoLS: 2, ElyR: 1, RoL: 2, HoF: 0, ChaR: 1, GoLF: 1, ShaF: 4, SRoV: 6, VSH: 3, WMC: 1, GoW: 1, BD: 1
DP: 0, X: 0, M: 1, BoGt: 1, SotA: 0, RofLS: 1
HP: 505, AC: 262, AD: 89-105, AP: 4 each, ECC: 12, CM: -, BC: 156, DR: 4
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- Posts: 69
- Joined: Sat Feb 23, 2019 6:10 am
- android_version: 7.1 - Nougat
Re: Update map
Is the save from 0.7.5 or ported from previous version? If from previpis, try revisiting it, maybe there's some change.
If not, that would be strange as he'd need to save him to go to the minees so 496 wpuldn't be possible with that one missed, right?
If not, that would be strange as he'd need to save him to go to the minees so 496 wpuldn't be possible with that one missed, right?
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- Posts: 7
- Joined: Sun Mar 03, 2019 3:08 pm
- android_version: 7.1 - Nougat
Re: Update map
It is from the 0.75 version. And yes, I think you are right. Without visiting this place you would not be able to visit all the other places.
Re: Update map
I also have 'minerhouse0' listed as one of my unknown places, even though I've been there already (and tried again since). Perhaps it's a bug...?
- Nut
- Posts: 1770
- Joined: Mon Oct 27, 2014 12:14 pm
- android_version: 8.0
- Location: Glade
Re: Update map
My script may list some false positives, but normally it doesn't leave out missing places.
Is the count the same as in the game itself?
Is the count the same as in the game itself?
Nut
- Nut
- Posts: 1770
- Joined: Mon Oct 27, 2014 12:14 pm
- android_version: 8.0
- Location: Glade
Re: Update map
Strange. I'd like to check my script with your savegame myself.
If you want you could upload it here or send it to me personally.
If you want you could upload it here or send it to me personally.
Nut
- Nut
- Posts: 1770
- Joined: Mon Oct 27, 2014 12:14 pm
- android_version: 8.0
- Location: Glade
Re: Update map
I checked the savegame - you were already at minerhouse0, but you hadn't find the secret room yet.
2 errors that annihilate the effect on the map visited counter.
I don't have any idea to fix it without spending much time on it, so I prefer to concentrate on other things like further content
2 errors that annihilate the effect on the map visited counter.
I don't have any idea to fix it without spending much time on it, so I prefer to concentrate on other things like further content
Nut
Re: Update map
Now when I run your script on my save file, it says I'm missing 'waytogalmore0' instead of 'minerhouse0'... BUT, since I haven't finished with Lodar yet (still need to fight that dragon thing), I suspect that it's actually 'shortcut_lodar4' I'm missing (as I'm also missing the other 'shortcut_lodar*' maps, but the script only lists 0-3 of them, but there's a 4th: https://github.com/Zukero/andors-trail/ ... s.xml#L716)
So maybe the script is confusing the missing map names...?
So maybe the script is confusing the missing map names...?