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Re: Ideas for The Meeting... (Aug 12th)

Posted: Tue Aug 14, 2012 5:00 am
by Pyrizzle
DUEL WEILDING IS EPIC!!!!!!! :mrgreen:

Re: Ideas for The Meeting... (Aug 12th)

Posted: Tue Aug 14, 2012 7:29 am
by nether
Mino wrote:
nether wrote:Option to delete savegame files would be cool.
I know you probably mean in-game, but if you have a file explorer app (like astro file manager or ES explorer) you can delete it from the Andors Trail folder. I'd recommend saving it to a backup folder first though, in case you want to go back to it.
Too lazy
:mrgreen:

Re: Ideas for The Meeting... (Aug 12th)

Posted: Tue Aug 14, 2012 11:30 am
by buddyCasino
wrong thread...

Re: Ideas for The Meeting... (Aug 12th)

Posted: Tue Aug 14, 2012 4:09 pm
by Taledus
Alright, I would like to propose crafting being discussed at the next meeting. I have brought up an example of a unique system here: http://andorstrail.com/viewtopic.php?f=4&t=1942 that would work great for this game, and should not be difficult to implement. The 4th post down provides a rough example of how it could work, with additional details on a few other posts in it.

Since the idea of crafting all together seems to be about 50/50 on that thread maybe it could be held to a vote?

If a crafting system is implemented similar to what I am suggesting I would think that voting on the base items/rare ingredients/skills and whether or not to keep the original items could work. Essentially it could be a completely new system, but it can work with what is already available in the game too. Also, it would be much easier to classify the new base items into categories.

Re: Ideas for The Meeting... (Aug 26th)

Posted: Sun Aug 26, 2012 2:50 pm
by nyktos
as far as crafting goes,
you need to see what is about to happen in the next update after meeting Lodar...

The suggestions might need to be adjusted?

*cough*
Alchemy Skills...

[think - empty vails]

*cough*
Hermetic Skills...

(ahem)

sorry, must be something in the air?


:twisted:

Re: Ideas for The Meeting... (Aug 26th)

Posted: Sun Aug 26, 2012 11:31 pm
by Pyrizzle
nyktos wrote:as far as crafting goes...

Crafting = MEH

Buuuut I would love to hear what everyone thinks of the Hunter's Guild suggestion
http://www.andorstrail.com/viewtopic.php?f=4&t=2001

Re: Ideas for The Meeting... (Aug 26th)

Posted: Mon Aug 27, 2012 7:44 am
by phydeaux
From the game flow thread, how about changing the signpost messages and possibly single block npc speech to toast popups?

Re: Ideas for The Meeting... (Aug 26th)

Posted: Mon Aug 27, 2012 7:59 am
by Pyrizzle
phydeaux wrote:From the game flow thread, how about changing the signpost messages and possibly single block npc speech to toast popups?
+1 for toasting the drunken conversations in the bar, unless I can actually take them up on their offer for a cold mead.

Re: Ideas for The Meeting... (Aug 26th)

Posted: Mon Aug 27, 2012 8:03 am
by phydeaux
Or make some random chance mini game to play (gambling?) as their drinking game?

Re: Ideas for The Meeting... (Aug 26th)

Posted: Mon Aug 27, 2012 12:44 pm
by Wyrmspawn
Someone suggested an actor condition after accepting the drinking game... Something like minus 20 gold if you lose and actor condition "Hung Over"? And if you win the game, you get plus 20 gold and actor condition "Hangover from hell"? I'm not sure what these two could do or if whoever suggested them was joking, but now that you look at it it seems pretty good.

Hung Over: -1 damage resistance, -30 BC, -1 ap.
Hangover from hell: -2 damage resistance, - 30 BC, -3 ap.