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Re: A.T.A.

Posted: Mon Jun 11, 2012 12:51 pm
by Antison
VERY TRUE :twisted: :twisted:

Re: A.T.A.

Posted: Mon Jun 11, 2012 9:04 pm
by nyktos
i just tried to modify someone's G+ post, to fix a typo...

:shock:

just who do i think i am?!?

:lol:

Re: A.T.A.

Posted: Mon Jun 11, 2012 9:11 pm
by Sarumar
nyktos wrote:i just tried to modify someone's Google + post, to fix a typo...

:shock:

just who do i think i am?!?

:lol:
:-) :-) :-)

By the way, nice color (demi god of moderators) ;)) congrats !

Re: A.T.A.

Posted: Tue Jun 12, 2012 1:22 am
by Pyrizzle
Am i gonna have to start kicking the people who are not helping out of A.T.A. meetings? :lol:

Re: A.T.A.

Posted: Tue Jun 12, 2012 6:22 am
by Sarumar
Pyrizzle wrote:Am i gonna have to start kicking the people who are not helping out of A.T.A. meetings? :lol:
Some of the projeckt are doomed, I strongly suggest you to give up on this one

:lol:

Re: A.T.A.

Posted: Thu Jun 14, 2012 10:45 pm
by Mino
I was "sober" for a couple weeks, but after the new update came out I've fallen off the wagon.

Early on, I made use of all 4 save slots by having 2 separate games (2 slots each so there's a backup), so that I could try out each choice anytime 2 were given (Vacor or Unzel, BWM or Prim, etc) just to satisfy my curiosity. But then, the previous update made it possible to have essentially unlimited save slots, and I currently have 8, for 4 separate games.

There's my main one that I base my signature on, my secondary that split off at the Vacor vs Unzel quest, and then went on to choose the opposite of my main character in the BWM vs Prim, Feyguard vs the art thieves, Feyguard sword delivery, and Feyguard vs Nor (and their agent Buceth). Sadly, I wasn't really consistent with who each build sided with, so its more like they're both just spur of the moment warriors.
My 3rd and 4th games are split off from the main one in deciding to keep or destroy the dark protector helmet, and if choose to side with Remgard or the witch. I plan to split off another from my secondary character to see if its possible to save the people-turned-rats, or at least keep them alive to see if anything happens with them later on, which will mean new save slots 9&10 and 11&12.


Good to be back at the meetings. Did I hear someone mention tacos?

Re: A.T.A.

Posted: Fri Jun 15, 2012 2:51 pm
by Sarumar
Welcom back Mino,

I have 4 "active" build for this reason ;)

You can find tacos there *pointing to pool and bar* . It is friday so hoe about some drings too..

Re: A.T.A.

Posted: Sat Jun 16, 2012 5:25 pm
by Usirim
Argh, I have 12 slots in use, using 2 for every Char build.
And I have a subdir for every Char so I can save the Char before everly levelup so I can go back to a lot of game points...

Guess that makes me a real ATA, doesn't it? :oops: :mrgreen: ;)

Re: A.T.A.

Posted: Sat Jun 16, 2012 5:29 pm
by Antison
Usirim wrote: Guess that makes me a real ATA, doesn't it? :oops: :mrgreen: ;)
I'm not sure, your appearances on this forum are lacking. :)

Re: A.T.A.

Posted: Sat Jun 16, 2012 7:59 pm
by Sarumar
tek wrote:
Usirim wrote: Guess that makes me a real ATA, doesn't it? :oops: :mrgreen: ;)
I'm not sure, your appearances on this forum are lacking. :)
IMO, one can be a HC member of ATA without newer posting in this forum.

Hmm I see tacos is out, I will bring more when Im next time here.