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Re: Andor's Trail v0.7.12 Released
Posted: Sat Sep 26, 2020 1:02 pm
by Nut
Absolootely right, thanks a thowsand times

Re: Andor's Trail v0.7.12 Released
Posted: Sat Sep 26, 2020 1:19 pm
by Zaragoza
Does this release work with android 2.3.6?
Re: Andor's Trail v0.7.12 Released
Posted: Sat Sep 26, 2020 6:33 pm
by CKork
Nut wrote: Sat Sep 26, 2020 1:02 pm
Absolootely right
Does this mean you added more loot?

Re: Andor's Trail v0.7.12 Released
Posted: Sat Sep 26, 2020 6:48 pm
by Zaragoza
Zaragoza wrote: Sat Sep 26, 2020 1:19 pm
Does this release work with android 2.3.6?
Nevermind, it works.
Re: Andor's Trail v0.7.12 Released
Posted: Sat Sep 26, 2020 8:17 pm
by Schmmiiirc
rijackson741 wrote: Sat Sep 26, 2020 11:17 am
Schmmiiirc wrote: Sat Sep 26, 2020 9:57 am
Nut wrote: Sat Sep 26, 2020 4:58 am
Other content changes:
- In rare cases one marble could not be found
I have one character that's affected by this: so what's the way forward when I next load that character?
Look for the marble again. You will find it.
Thanks.

Re: Andor's Trail v0.7.12 Released
Posted: Sat Sep 26, 2020 10:27 pm
by Elytra
Nut wrote: Sat Sep 26, 2020 1:02 pm
Absolootely right, thanks a thowsand times

I found this while on BWM
_20120101_173729.jpg
Also this
IMG_20200927_092430.jpg
Re: Andor's Trail v0.7.12 Released
Posted: Sun Sep 27, 2020 4:19 am
by Nut
The first one is deliberately. Animals can climb better than humans...
But the second one should be fixed. (Or is he just scratching his back on the tree?

)
Re: Andor's Trail v0.7.12 Released
Posted: Sun Sep 27, 2020 4:23 am
by Elytra
Nut wrote: Sun Sep 27, 2020 4:19 am
But the second one should be fixed. (Or is he just scratching his back on the tree?

)

Haha all Aulaeth and Wyrms there are scratching they're backs

Re: Andor's Trail v0.7.12 Released
Posted: Sun Sep 27, 2020 10:12 pm
by Nut
Fyi:
Unfortunately there is a delay at Google playstore with the new release. Be patient, it will get published.
Re: Andor's Trail v0.7.12 Released
Posted: Mon Sep 28, 2020 6:27 am
by Osho
It seems vicious dungfly can now move more than one tile to attack the player just like the giant dungfly. I might have noticed this change today. Earlier I saw vicious types to be stationary and didn't move from their positions. Good change if its new.