We have a new Beta: v0.8.13 ("Troubling Times") !
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Content format reference
- Zukero
- Lead Developer
- Posts: 2028
- Joined: Thu Jul 21, 2011 9:56 am
- android_version: 8.0
- Location: Eclipse
Re: Content format reference
Placeholder post just in case.
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
- Zukero
- Lead Developer
- Posts: 2028
- Joined: Thu Jul 21, 2011 9:56 am
- android_version: 8.0
- Location: Eclipse
Re: Content format reference
Placeholder post just in case.
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
- Zukero
- Lead Developer
- Posts: 2028
- Joined: Thu Jul 21, 2011 9:56 am
- android_version: 8.0
- Location: Eclipse
Re: Content format reference
Placeholder post just in case.
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
- nyktos
- VIP
- Posts: 3463
- Joined: Wed Sep 14, 2011 5:38 pm
- android_version: 7.1 - Nougat
- Location: Nor City, Dhayavar
Re: Content format reference
beautiful work, wow...
"Embrace the Shadow"

[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]

[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
-
- VIP
- Posts: 573
- Joined: Sat Jun 21, 2014 4:00 am
- android_version: 9.0 - Pie
- Location: lodar's hideout
Re: Content format reference
amazing work. this certainly answers many questions. thank you.
- Growler
- Posts: 216
- Joined: Sat Sep 09, 2017 4:36 pm
- android_version: 8.1 - Oreo
Re: Content format reference
Impressive! Even tho this is mostly above my pay-grade, can tell it's an invaluable reference set of deep-game info.. This seemingly should help keep game dev moving forward..esp with new devs.
Opposition is True Friendship. As your Once & Future Friend, I oppose that notion.
~~~
Black is White, White is Black, 1984 is Back.
~~~
Black is White, White is Black, 1984 is Back.
- Voom
- VIP
- Posts: 617
- Joined: Sat Dec 19, 2015 5:24 pm
- android_version: 7.0
- Location: Fort Lauderdale, FL
Re: Content format reference
What would be an example of a "fullRoundEffect" for an actor condition that manifests outside of combat every 25 seconds?
Voom
- Zukero
- Lead Developer
- Posts: 2028
- Joined: Thu Jul 21, 2011 9:56 am
- android_version: 8.0
- Location: Eclipse
Re: Content format reference
Honestly, I can't really find a use case for it. I'll have to check, but I don't think that it's used by anything yet.
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
- Voom
- VIP
- Posts: 617
- Joined: Sat Dec 19, 2015 5:24 pm
- android_version: 7.0
- Location: Fort Lauderdale, FL
Re: Content format reference
Interesting. In combat, it acts just like "roundEffect" but outside of combat it cycles every 25 seconds. Maybe like a chronic sickness that takes a heavy toll every so often.
So Oskar implemented some of these code capabilities (sry for verbiage ignorance), but they are not currently in use? I wonder how many of them there are. I bet they could give us some clue to Oskar's intentions for AT and maybe some features that would allow AT to have some more depth.
So Oskar implemented some of these code capabilities (sry for verbiage ignorance), but they are not currently in use? I wonder how many of them there are. I bet they could give us some clue to Oskar's intentions for AT and maybe some features that would allow AT to have some more depth.
Voom
- Voom
- VIP
- Posts: 617
- Joined: Sat Dec 19, 2015 5:24 pm
- android_version: 7.0
- Location: Fort Lauderdale, FL
Re: Content format reference
Sry for double post. How do I explain this..
And how would the min/max values for "increaseCurrentAP" affect AP? I don't get the numbers 30 and 40.
Code: Select all
"fullRoundEffect":{
"visualEffectID":"blueSwirl",
"increaseCurrentHP":{
"min":10,
"max":20
},
"increaseCurrentAP":{
"min":30,
"max":40
}
}
Voom