Re: New to Development
Posted: Fri Jun 06, 2014 8:14 am
I can't explain why, or what you did, but I did manage to get the map working.
If you go to map_plant_1, and look at the grass in the second row from the top, eighth tile from the left, you will notice that on your map, it is sometimes posted correctly, and sometimes rotated 180 degrees.
I took the original tile from map_plant_1 and pasted over the 'upside down' grass, and all errors vanished, I was able to walk around your map without trouble.
Since I did not have a brilliant solution, I just progressively deleted layers / tiles until the culprit was obvious. If this does not work for you... well I am sure one of the experts like Zukero will be around soon.
I had been pondering finding a way to rotate sprites myself... I wonder if there is a way to do it and not create errors?
-Raner
EDIT: how about I attach the fixed file - would that be a good idea? Maybe.....
If you go to map_plant_1, and look at the grass in the second row from the top, eighth tile from the left, you will notice that on your map, it is sometimes posted correctly, and sometimes rotated 180 degrees.
I took the original tile from map_plant_1 and pasted over the 'upside down' grass, and all errors vanished, I was able to walk around your map without trouble.
Since I did not have a brilliant solution, I just progressively deleted layers / tiles until the culprit was obvious. If this does not work for you... well I am sure one of the experts like Zukero will be around soon.
I had been pondering finding a way to rotate sprites myself... I wonder if there is a way to do it and not create errors?
-Raner
EDIT: how about I attach the fixed file - would that be a good idea? Maybe.....
