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Legendary items for different level ranges

Unstructured ideas, requests and suggestions for the development of the game.
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Zukero
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Re: Legendary items for different level ranges

Post by Zukero »

Pyrizzle wrote:Interesting idea and it would make great use of the "Key type areas" concept that Zukero posted.

At this time there are no NPCs that block you from entering an area just because of your level.

This wouldn't be hard to accomplish.

We could post an NPC or guardian (Spell, ghost, etc) who will say:
"Only the strongest of adventurers are permitted to step foot upon these hallow grounds"
Extremely easy to do indeed.
However, no NPC required on key areas. If you want a NPC, you can already have him vanish with a level requirement in the v0.7.0 dialogue system.
As for what he says, what about :
"j00 n00b ! j00 n0t in ! j00 g0 grind 410774 m0b5 b4 !"
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
ionsedfisheads
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Re: Legendary items for different level ranges

Post by ionsedfisheads »

Zukero wrote: As for what he says, what about :
"j00 n00b ! j00 n0t in ! j00 g0 grind 410774 m0b5 b4 !"
"Tea and CAEK or deatttthhhhhhh?"
That might mean adding hidden caves and a small room, which could be fun for map devs or the storyline writers.

Maybe just have them as rare or extraordinary items would be best. The first 20 or so levels should he tough in any RPG, what with the lack of skills and decent kit. Nothing too extreme like my Badger Set idea, but something better than most shop kit in line with the GoLF.
I mock you with my monkey pants!
Also, I liek caek. No, it's not a lie... Maroon. -_-

Shoji
LVL 61 XP 4132831 Gold 26875 HP 149 AC 265 AD 47-64 AP 3 ECC 14 CM 2.0 BC 110 DR 5
RoLS 0 ElyR 0 RoL 0 ChaR 2 GoLF 0 SRoV 0 VSH 0 WMC 0 GoW 2
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sorrow
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Re: Legendary items for different level ranges

Post by sorrow »

How about an endless cave were rumors and storys say that a long time ago 3very strong adventures entered in hope that the gods would take there strength and combined it together and make epic gear. Only those that are worthy of this gear my receive it.

Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3

skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
ionsedfisheads
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Re: Legendary items for different level ranges

Post by ionsedfisheads »

+9000
That would be a great idea, but something that'd take time to implement. If there was a Scroll of Return type item, you'll be able to grind that cave until the cows come home.

But maybe this idea deserves a totally new thread?
I mock you with my monkey pants!
Also, I liek caek. No, it's not a lie... Maroon. -_-

Shoji
LVL 61 XP 4132831 Gold 26875 HP 149 AC 265 AD 47-64 AP 3 ECC 14 CM 2.0 BC 110 DR 5
RoLS 0 ElyR 0 RoL 0 ChaR 2 GoLF 0 SRoV 0 VSH 0 WMC 0 GoW 2
Pyrizzle
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Re: Legendary items for different level ranges

Post by Pyrizzle »

ionsedfisheads wrote: "Tea and CAEK or deatttthhhhhhh?"
Eddy Izzard reference?

"Death please, NO WAIT CAKE I WANT CAKE!!!
You're lucky this is the church of England."

Right on!

===============================================================
Zukero wrote: "j00 n00b ! j00 n0t in ! j00 g0 grind 410774 m0b5 b4 !"
Zukero: I think your dialog might need a lil polishing. ;P
---------------------------------------------------------------------------------------

Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1

May Elythara bless you and light your path!

---------------------------------------------------------------------------------------
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Zukero
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Re: Legendary items for different level ranges

Post by Zukero »

Damn right ! I forgot to l33tify "in" & "grind"...
Well forget about it.....
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
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Link
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Re: Legendary items for different level ranges

Post by Link »

sorrow wrote:How about an endless cave were rumors and storys say that a long time ago 3very strong adventures entered in hope that the gods would take there strength and combined it together and make epic gear. Only those that are worthy of this gear my receive it.
This is indeed a great idea. There is another RPG-like game for Android out there, called "Galaxy Hero", and it provides an endless coliseum/arena mode, which is similar to this idea. In this arena you can gain access to ever more powerful shields for your battle ship. Why not create something similar for AT; endless caves?! Maybe even one cave per type of equipment: weapon, harness, ring, etc.

However, I think this is not exactly in line with the concept and appeal of AT as it lacks the element of discovery. But if you evenly disperse those caves, it might turn out just right. Or what, if these caves are actually not endless, but offer only three items and you'd have to find the next cave with another three items before to find more powerful gear and so on?

In any case, I think this discussion is extremely fruitful and provides loads of great ideas for the future development of this amazing game. Just mind, that a part of the core of this idea is to provide high level players with a mission until the next major update and hence must only ask for minor coding requirements. The intention of my original idea was to keep players busy (i.e. not bored!!!) until the next real, that is story continuing update.

I guess you get my point,
Link
Level: 100|Exp:18063694|Gold:699883|AP:12/3|HP:396|AC:336%|AD: 56-69|BC:133%|DR:4
Skills: WA:2|HH:2|CS:2|QL:2|CE:2|IF:5|CL:2|EV:1|Reg:1|OhSp:2|Sh:1|FS-W&S:2|Spec-W&S:1
Items: RoLS:1|ElyR:0|RoL:1|ChaR:1|GoLF:1|ShaF:1|SRoV:1|VSH:1|WMC:0|GoW:0

1st RoLS at: 2916 Trainers and 2731 Masters
1st RoL at: 5843 imps
My shiny new website: http://www.lifendive.com
last updated: 01-23-2014 16:59 CET
Pyrizzle
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Re: Legendary items for different level ranges

Post by Pyrizzle »

Endless Dungeon discussions: (2 threads already exist)
Endless Dungeon
*New* "Endless Dungeon/D&D" : Parallel Dimensions

Let's try to get back to the main topic here:


[Legendary Items for Different Level Ranges]
---------------------------------------------------------------------------------------

Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1

May Elythara bless you and light your path!

---------------------------------------------------------------------------------------
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Link
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Re: Legendary items for different level ranges

Post by Link »

Just to point you to another thread that I opened up lately: http://andorstrail.com/viewtopic.php?f=10&t=4344

It aims on developing and actually converting some of the collected ideas into a story and quest line. I'd very much appreciate any ideas and suggestions. Thanks.
Level: 100|Exp:18063694|Gold:699883|AP:12/3|HP:396|AC:336%|AD: 56-69|BC:133%|DR:4
Skills: WA:2|HH:2|CS:2|QL:2|CE:2|IF:5|CL:2|EV:1|Reg:1|OhSp:2|Sh:1|FS-W&S:2|Spec-W&S:1
Items: RoLS:1|ElyR:0|RoL:1|ChaR:1|GoLF:1|ShaF:1|SRoV:1|VSH:1|WMC:0|GoW:0

1st RoLS at: 2916 Trainers and 2731 Masters
1st RoL at: 5843 imps
My shiny new website: http://www.lifendive.com
last updated: 01-23-2014 16:59 CET
tom1250tom
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Re: Legendary items for different level ranges

Post by tom1250tom »

So just wondering which monsters we are talking about here to drop the RogS, atm I am slaughtering the imps for that super sword (I forget the name but heard it's suuuuper rare and only the imps below bw mountain have it)
GO FORTH AND GROW STRONG!
Lv:60
Hp:158
Exp:3949999
AP:3/12
AC:263%
AD: 27-44%
ChS:20
Block:134%
Dr:8
RoLS:2
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