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Re: murder in AT
Posted: Thu Aug 15, 2013 8:42 pm
by sorrow
No death note wouldn't work because you don't do the killing the creature did the killing
Re: murder in AT
Posted: Thu Aug 15, 2013 9:18 pm
by Tomcat
sorrow wrote:That's poisoning and it wasn't andor who did it. It was what his name in the church.
Poisoning is murder, if someone dies.
Re: murder in AT
Posted: Thu Aug 15, 2013 9:49 pm
by sorrow
The loneford priest admitted to doing it
Re: murder in AT
Posted: Thu Aug 15, 2013 10:06 pm
by Tomcat
sorrow wrote:The loneford priest admitted to doing it
Re: murder in AT
Posted: Thu Aug 15, 2013 10:16 pm
by sorrow
The one in Purple
Re: murder in AT
Posted: Thu Aug 15, 2013 10:35 pm
by nyktos
ahem...
nyktos wrote:
you may want to read that one over again sorrow...
again, you may be mistaken sorrow...
Re: murder in AT
Posted: Thu Aug 15, 2013 10:41 pm
by sorrow
Ya I was wring I checked my log book. He had a hand in it by checking the water my bad
Re: murder in AT
Posted: Thu Aug 15, 2013 11:02 pm
by Tomcat
Anyway, to get back on topic, yes I think a murder mystery would be an interesting quest!
I bet murders happen all the time in a big place like Nor City....what do you think, Nyktos??
Re: murder in AT
Posted: Thu Aug 15, 2013 11:20 pm
by sorrow
What I was thinking is that in a way its a split quest. Either the quest starts in nor city or feygard with a murder. As the quest progresses either a group of guards from feygard or thieves from nor city become persons of interest. There could be a witness in one of the city's who say they saw one of these groups fleeing the scene. Then later in the quest you find the witness was payed by the other group. And that one of the groups was actually the killers.
Re: murder in AT
Posted: Thu Aug 15, 2013 11:39 pm
by Tomcat
Definitely, tying a murder in with the major rivalry is a good start. No idea when anyone will start work on Feygard, though, so that makes it a long term project.