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Monster Collision Mode

Unstructured ideas, requests and suggestions for the development of the game.
Duke
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android_version: 6.0 - Marshmallow
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Re: Monster Collision Mode

Post by Duke »

what if we just added this condition to the 'wolfpack's animal hide? Maybe then it'd be worth using.
Lvl78 XP9403007 Gold 248643 AP3 HP139 AC350 AD42-59 BC97 DR1
SP:D MC3 BC CS2 QL4 IF MF EB DW2
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Ozzy
lvl:47 HP114 AC254 AD27-37 BC112
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Antison
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Joined: Mon Mar 28, 2011 11:33 pm
android_version: 14 - Android 14
Location: A home without a beagle is just a house

Re: Monster Collision Mode

Post by Antison »

Duke wrote:what if we just added this condition to the 'wolfpack's animal hide? Maybe then it'd be worth using.
That's an excellent idea Duke!
"A home without a beagle is just a house"
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PK17
Posts: 839
Joined: Fri Jul 20, 2012 7:33 pm
android_version: 4.0

Re: Monster Collision Mode

Post by PK17 »

Pyrizzle wrote:Hmmmm interesting suggestion... gave me an idea.

Meat Armor: (Not to be confused with Lady GaGa's Meat Dress)
Category: Other (Not light or heavy armor because it's not really armor)
Attack Cost: +1 attack cost (it smells so bad it's hard to focus)
Attack Chance: +20% (It's so deliciously distracting to NPCs)
Block Chance: -20% (Oh yeah.... but they try to bite you)
Damage Resistance: -5 (It's not really armor, more a collection of steaks sewn together) :lol:
When Equipped:
Status Effect:
Irresistible Aroma: NPCs within 2 spaces of you are 30% more likely to attack you while you are in combat and whenever you are within range.

If no armor is 0 DR, how do you figure a vest of meat would be -5 DR, but I love the status effect (Maybe even make it 3 spaces).
Take a stop by my game thread for some forum fun!!!

http://andorstrail.com/viewtopic.php?f=9&t=4577
Pyrizzle
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Location: Fire Nation HQ

Re: Monster Collision Mode

Post by Pyrizzle »

PK17 wrote:
Pyrizzle wrote:Hmmmm interesting suggestion... gave me an idea.

Meat Armor: (Not to be confused with Lady GaGa's Meat Dress)
Category: Other (Not light or heavy armor because it's not really armor)
Attack Cost: +1 attack cost (it smells so bad it's hard to focus)
Attack Chance: +20% (It's so deliciously distracting to NPCs)
Block Chance: -20% (Oh yeah.... but they try to bite you)
Damage Resistance: -5 (It's not really armor, more a collection of steaks sewn together) :lol:
When Equipped:
Status Effect:
Irresistible Aroma: NPCs within 2 spaces of you are 30% more likely to attack you while you are in combat and whenever you are within range.

If no armor is 0 DR, how do you figure a vest of meat would be -5 DR, but I love the status effect (Maybe even make it 3 spaces).
well when they do bite you, they bite extra hard. ;)
3 spaces might work better, but i feel like 4 would be way too much. lol
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1

May Elythara bless you and light your path!

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