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Re: Dynamic lighting for caves/maps

Posted: Wed Aug 14, 2013 5:26 am
by Pyrizzle
nyktos wrote: im stunned that none of the other devs have "spilled the beans" yet...
You make it sound like i cannot keep a secret bro. :lol:

There is one location that looks like it is currently using this new prgraming...
The Cave under Lodar's hideout.... THE HORROR!!!!!! (I'm still stuck there atm)

Re: Dynamic lighting for caves/maps

Posted: Wed Aug 14, 2013 5:33 am
by nyktos
Tomcat wrote:
nyktos wrote:oops - LEAK!!!
Isn't that what is used in the dragon cave to dim it? Is that a command added to the tmx file?
Pyrizzle wrote:There is one location that looks like it is currently using this new prgraming...
The Cave under Lodar's hideout.... THE HORROR!!!!!! (I'm still stuck there atm)
:shock:

i was tired when i typed that?

:? ( :lol: )

Re: Dynamic lighting for caves/maps

Posted: Wed Aug 14, 2013 5:55 am
by Pyrizzle
nyktos wrote: :shock:

i was tired when i typed that?

:? ( :lol: )
I guess so. =) No worries bro.