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Re: bone useage

Posted: Fri May 31, 2013 9:58 pm
by Sarumar
Antison wrote:
Sarumar wrote:Cooked brainstew:
brain
water
one small onion (sliced)
4-7 black pepper and pinch of salt

Wash the brain and bring to a boil them quickly in water. Collect any foam from the surface. Add onions, peppers and salt. Let the brain boil prox 15-25 minutes (according to their size). Leave them in broth to cool.

The sauce:
35 g butter
½ cup flour
½ liters of the cooking broth of the brain

Melt the butter and mix it with the flour. Stir the mixture for about five minutes without browning. Add (carefully) hot broth while stirring and let the sauce simmer gently for 5 minutes. Dice or slice the brain, and add them to the sauce.

Serve (for example) with potatoes
Why do I have this feeling that you've cooked this recipe before?
hmm... this is really old recipe .. If you like i can give to you some modern resipe...

Re: bone useage

Posted: Fri May 31, 2013 10:01 pm
by Sarumar
Tomcat wrote:
Mino wrote:
Tomcat wrote:I can't recall if there are any bones dropped by non-undead. I don't picture undead bones as having any marrow left. Maybe some future creature could drop a ”soup bone”, which given the right skill could be cooked into an edible item with small healing power...
The brutes that look like bears on the way to Remgard drop bones too, so it's not all from the undead.
Now those would make good soup bones!
Excellent idea, those bones are probably really good ingrediend for game sauce...

Re: bone useage

Posted: Fri May 31, 2013 10:36 pm
by sorrow
What have I started???

Re: bone useage

Posted: Fri May 31, 2013 10:43 pm
by Pyrizzle
Let's get a lil bit closer to the topic here.

Bone Usage: Other uses for the bones found in Andor's Trail.

:mrgreen:

Re: bone useage

Posted: Fri May 31, 2013 10:53 pm
by sorrow
I just need one clarification from saru. You put 35 g of butter... I'm a cook and in American cooking g stands for gallon when cooking is this a typo or are you really stating that you need 35 gallons Fo butter for your recipe saru?

Re: bone useage

Posted: Fri May 31, 2013 11:02 pm
by Mino
He might have meant g for grams, which would be the healthier possibility.

For topic: how about making them into a weak club weapon? 5% AC, 0-2 AD, but AP would be 4 (or even 3) because it's so small and probably light.

Edit: the 5% has been corrected to be AC (accidentally wrote AD).

Re: bone useage

Posted: Fri May 31, 2013 11:09 pm
by Pyrizzle
[Back on topic please and thank you]

Boneclub (Club weapon)
AP: 3 or 4
AC: 5%
AD: 0-2

Interesting... maybe if there are much larger NPCs added in this could be a possibility for a drop. (Like dropped by some sort of Oversized Beast)

Re: bone useage

Posted: Fri May 31, 2013 11:14 pm
by sorrow
I agree with bones as a weapon dropped by oversized beats
Also dried bones dropped by undead for bmps.
And fresh bones to cook with dropped by living creatures such as the brunts and wyrms

Re: bone useage

Posted: Fri May 31, 2013 11:18 pm
by Pyrizzle
To what end? I have yet to see a suggestion on this thread that i would HAVE to have in Andor's Trail.

-Having NPCs that drop very large bones that would work as a makeshift weapon is cool, but because the weapon wouldn't be very powerful i don't see it being something that players would ever use, it would sit in their bags until they sell it at the closest store.

Re: bone useage

Posted: Fri May 31, 2013 11:23 pm
by Mino
Pyrizzle wrote:To what end? I have yet to see a suggestion on this thread that i would HAVE to have in Andor's Trail.

-Having NPCs that drop very large bones that would work as a makeshift weapon is cool, but because the weapon wouldn't be very powerful i don't see it being something that players would ever use, it would sit in their bags until they sell it at the closest store.
But because they're weapons, I assume we'd get more for selling them ;)
Also, if the attack cost is 3, then it would be comparable to the Quickstrike dagger, with very little more AD at the cost of lower AC, and no BC tradeoff.