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Re: Make Sarumar's, Mino's, etc.Characters Into the Game!

Posted: Wed Apr 03, 2013 9:46 am
by Meirerion
Tulkas wrote: Very very cool! But I was hoping to have their actual stats won't that be awesome?
It was for the lulz :mrgreen:

Re: Make Sarumar's, Mino's, etc.Characters Into the Game!

Posted: Wed Apr 03, 2013 1:52 pm
by Mino
I think I'd need to get first attack to be able to have any chance of killing Sarumar's character. I don't think I have enough HP to take more than 1 critical hit from him, and I'd probably still have to use Flee and try hit and run tactics.

Re: Make Sarumar's, Mino's, etc.Characters Into the Game!

Posted: Wed Apr 03, 2013 1:58 pm
by Fire7051
Mino wrote:I think I'd need to get first attack to be able to have any chance of killing Sarumar's character. I don't think I have enough HP to take more than 1 critical hit from him, and I'd probably still have to use Flee and try hit and run tactics.
Quick strike dagger, save/reload method, and marrowtaint. Yeah I can take him. :lol:

Re: Make Sarumar's, Mino's, etc.Characters Into the Game!

Posted: Thu Apr 04, 2013 12:33 am
by Tulkas
Right now if I got first attack Sarumars character goes down 7/10 times. If his character gets first attack I go down 8.5/10 times I think.

Re: Make Sarumar's, Mino's, etc.Characters Into the Game!

Posted: Thu Apr 04, 2013 10:11 am
by Sarumar
Tulkas wrote:Right now if I got first attack Sarumars character goes down 7/10 times. If his character gets first attack I go down 8.5/10 times I think.
I'm curious about this math :lol:

Re: Make Sarumar's, Mino's, etc.Characters Into the Game!

Posted: Thu Apr 04, 2013 11:27 am
by Meirerion
Tulkas wrote:Right now if I got first attack Sarumars character goes down 7/10 times. If his character gets first attack I go down 8.5/10 times I think.
Looks like I made him too easy. You should go down 11/10 times :lol:

Sarumar v2.0

Code: Select all

[
  {
    "id": "Sarumar",
    "name": "Sarumar",
    "maxHP": 9001,
    "maxAP": 14,
    "unique": 1,
    "attackDamage": {
      "min": 500,
      "max": 1000
    },
    "iconID": "monsters_eye4:0",
    "spawnGroup": "Noobs",
    "attackCost": 1,
    "attackChance": 3000,
    "blockChance": 2000,
    "damageResistance": 200,
    "criticalSkill": 500,
    "criticalMultiplier": 20
  }
]

Re: Make Sarumar's, Mino's, etc.Characters Into the Game!

Posted: Thu Apr 04, 2013 3:56 pm
by Sarumar
Meirerion wrote:
Tulkas wrote:Right now if I got first attack Sarumars character goes down 7/10 times. If his character gets first attack I go down 8.5/10 times I think.
Looks like I made him too easy. You should go down 11/10 times :lol:

Sarumar v2.0

Code: Select all

[
  {
    "id": "Sarumar",
    "name": "Sarumar",
    "maxHP": 9001,
    "maxAP": 14,
    "unique": 1,
    "attackDamage": {
      "min": 500,
      "max": 1000
    },
    "iconID": "monsters_eye4:0",
    "spawnGroup": "Noobs",
    "attackCost": 1,
    "attackChance": 3000,
    "blockChance": 2000,
    "damageResistance": 200,
    "criticalSkill": 500,
    "criticalMultiplier": 20
  }
]
...hmmm leave them (falce) imagination of small chance like :

Sarumar v2.0

Code: Select all

[
  {
    "id": "Sarumar",
    "name": "Sarumar",
    "maxHP": 6660, 
    "maxAP": 6,66,
    "unique": 1, but 66,6, "chance of respawn after defeated"
    "attackDamage": {
      "min": 66,6,
      "max": 666,
    },
    "iconID": "monsters_eye4:0",
    "spawnGroup": "Noobs",
    "attackCost": 0,666,
    "attackChance": 666,
    "blockChance": 666,
    "damageResistance": 66,6,
    "criticalSkill": 66,6,
    "criticalMultiplier": 6,66,
  }
]
:-)

Re: Make Sarumar's, Mino's, etc.Characters Into the Game!

Posted: Thu Apr 04, 2013 4:41 pm
by Meirerion
Sarumar wrote:
Meirerion wrote:
Tulkas wrote:Right now if I got first attack Sarumars character goes down 7/10 times. If his character gets first attack I go down 8.5/10 times I think.
Looks like I made him too easy. You should go down 11/10 times :lol:

Sarumar v2.0

Code: Select all

[
  {
    "id": "Sarumar",
    "name": "Sarumar",
    "maxHP": 9001,
    "maxAP": 14,
    "unique": 1,
    "attackDamage": {
      "min": 500,
      "max": 1000
    },
    "iconID": "monsters_eye4:0",
    "spawnGroup": "Noobs",
    "attackCost": 1,
    "attackChance": 3000,
    "blockChance": 2000,
    "damageResistance": 200,
    "criticalSkill": 500,
    "criticalMultiplier": 20
  }
]
...hmmm leave them (falce) imagination of small chance like :

Sarumar v2.0

Code: Select all

[
  {
    "id": "Sarumar",
    "name": "Sarumar",
    "maxHP": 6660, 
    "maxAP": 6,66,
    "unique": 1, but 66,6, "chance of respawn after defeated"
    "attackDamage": {
      "min": 66,6,
      "max": 666,
    },
    "iconID": "monsters_eye4:0",
    "spawnGroup": "Noobs",
    "attackCost": 0,666,
    "attackChance": 666,
    "blockChance": 666,
    "damageResistance": 66,6,
    "criticalSkill": 66,6,
    "criticalMultiplier": 6,66,
  }
]
:-)

The number of the beast :twisted: :twisted: :twisted:

Re: Make Sarumar's, Mino's, etc.Characters Into the Game!

Posted: Thu Apr 04, 2013 4:44 pm
by Sarumar
:shock: ... please do not tell anybody... and i promise to be "gentle"... :twisted:

Re: Make Sarumar's, Mino's, etc.Characters Into the Game!

Posted: Thu Apr 04, 2013 7:54 pm
by Tulkas
Sarumar wrote:
Tulkas wrote:Right now if I got first attack Sarumars character goes down 7/10 times. If his character gets first attack I go down 8.5/10 times I think.
I'm curious about this math :lol:
It's voodoo math Sarumar, all based off of my good guesses! :)