Re: Monster Faster Respawn
Posted: Mon Mar 18, 2013 2:11 am
Tree spawn?
Only if I have an axe buddy... and a chainsaw.
Only if I have an axe buddy... and a chainsaw.
PK17 wrote:Tree spawn?
Only if I have an axe buddy... and a chainsaw.
That is an awesome idea! I am totally into the blood tithe! Now who would be the first sacrifice.... Decisions, decisions....Meirerion wrote:These horn could have a cooldown to make less powerful (or a blood tithe)
I agree. An item that had this effect would be very cool.Meirerion wrote:Potions, potions, always potion. Why not create a "Horn of the Warrior" which "attracts (meaning spawns)" monsters and "Boots of Cowardice" which reduces chances of monsters spawning around you (3-4 squares).
These horn could have a cooldown to make less powerful (or a blood tithe)
ahh... Thanks for clarifying your idea... as you know my english is limitedPyrizzle wrote:Sarumar:
After the potion has it's positive effects there would be a timeframe after where there is a slight negative effect. What i was saying is that the negative effect wouldn't be effected by sleeping in a bed (so you couldn't get rid of it, only time cures it)
hmm.. intresting idea, but those items can easily be owerpowered.... How about:Tulkas wrote:I agree. An item that had this effect would be very cool.Meirerion wrote:Potions, potions, always potion. Why not create a "Horn of the Warrior" which "attracts (meaning spawns)" monsters and "Boots of Cowardice" which reduces chances of monsters spawning around you (3-4 squares).
These horn could have a cooldown to make less powerful (or a blood tithe)
But as soon (or late...) as the monsters have spawned, you could switch back toSarumar wrote: hmm.. intresting idea, but those items can easily be owerpowered.... How about:
-Horn of the warrior is a weapon; AC-100, AD -15, AP 6
-Boots of Cowardice; BC -50, DR -5, move cost + 3