Tree spawn?
Only if I have an axe buddy... and a chainsaw.
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Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Monster Faster Respawn
- PK17
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- nyktos
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Re: Monster Faster Respawn
PK17 wrote:Tree spawn?
Only if I have an axe buddy... and a chainsaw.



+1 to chainsaws!

"Embrace the Shadow"

[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]

[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
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Re: Monster Faster Respawn
Sarumar:
After the potion has it's positive effects there would be a timeframe after where there is a slight negative effect. What i was saying is that the negative effect wouldn't be effected by sleeping in a bed (so you couldn't get rid of it, only time cures it)
After the potion has it's positive effects there would be a timeframe after where there is a slight negative effect. What i was saying is that the negative effect wouldn't be effected by sleeping in a bed (so you couldn't get rid of it, only time cures it)
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
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- PK17
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Re: Monster Faster Respawn
Sell a cure for the negative effect. Should cost considerably more than the potion.
- Meirerion
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Re: Monster Faster Respawn
Potions, potions, always potion. Why not create a "Horn of the Warrior" which "attracts (meaning spawns)" monsters and "Boots of Cowardice" which reduces chances of monsters spawning around you (3-4 squares).
These horn could have a cooldown to make less powerful (or a blood tithe
)
These horn could have a cooldown to make less powerful (or a blood tithe

~May Elythara's wisdom light your path
- Fire7051
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Re: Monster Faster Respawn
That is an awesome idea! I am totally into the blood tithe! Now who would be the first sacrifice.... Decisions, decisions....Meirerion wrote:These horn could have a cooldown to make less powerful (or a blood tithe)
Give a man a fish and he will eat for a day. Teach a man to fish and he will eat for a lifetime.
Give a man a fire and he will be warm for a day. Set a man on fire and he will be warm for the rest of his life.
Give a man a fire and he will be warm for a day. Set a man on fire and he will be warm for the rest of his life.
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Re: Monster Faster Respawn
I agree. An item that had this effect would be very cool.Meirerion wrote:Potions, potions, always potion. Why not create a "Horn of the Warrior" which "attracts (meaning spawns)" monsters and "Boots of Cowardice" which reduces chances of monsters spawning around you (3-4 squares).
These horn could have a cooldown to make less powerful (or a blood tithe)
Lvl: 196, XP: 13,700,094, Gold: 1,447,699, RoLS: 1, ElyR: 0, RoL: 1, ChaR: 1, GoLF: 0, ShaF: 2, SRoV: 12, VSH: 6, WMC: 0, GoW: 0
HP: 1081, AC: 400, AD: 106-122, AP: 4, ECC: 39%, CM: 5.75, BC: 213%, DR: 4
HP: 1081, AC: 400, AD: 106-122, AP: 4, ECC: 39%, CM: 5.75, BC: 213%, DR: 4
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Re: Monster Faster Respawn
ahh... Thanks for clarifying your idea... as you know my english is limitedPyrizzle wrote:Sarumar:
After the potion has it's positive effects there would be a timeframe after where there is a slight negative effect. What i was saying is that the negative effect wouldn't be effected by sleeping in a bed (so you couldn't get rid of it, only time cures it)

+1 for your idea of "symptoms of withdrawal"

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hmm.. intresting idea, but those items can easily be owerpowered.... How about:Tulkas wrote:I agree. An item that had this effect would be very cool.Meirerion wrote:Potions, potions, always potion. Why not create a "Horn of the Warrior" which "attracts (meaning spawns)" monsters and "Boots of Cowardice" which reduces chances of monsters spawning around you (3-4 squares).
These horn could have a cooldown to make less powerful (or a blood tithe)
-Horn of the warrior is a weapon; AC-100, AD -15, AP 6
-Boots of Cowardice; BC -50, DR -5, move cost + 3

Sarumar
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
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Re: Monster Faster Respawn
And of course a quest where you must choose the path of the warrior or choose the path of the coward. 

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Re: Monster Faster Respawn
But as soon (or late...) as the monsters have spawned, you could switch back toSarumar wrote: hmm.. intresting idea, but those items can easily be owerpowered.... How about:
-Horn of the warrior is a weapon; AC-100, AD -15, AP 6
-Boots of Cowardice; BC -50, DR -5, move cost + 3
your normal weapon or boots and the malus is gone.