A welcome, to our Guests!

A place to discuss anything not related to the game.
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Antison
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Re: A welcome, to our Guests!

Post by Antison »

Canuck wrote: Sun Sep 08, 2024 1:38 am
Nut wrote: Wed Jan 03, 2024 6:24 pm Only thing we all agree is that it's good to take the Increase Fortitude skill early.
Is there not general agreement on the Combat Speed skill early as well, or do some people think it's not worth it?
It really depends on what weapon type you are using. Or in other words, what is your attack AP? A 6 AP weapon with one of the necklaces and you don't need combat speed.
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Canuck
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Re: A welcome, to our Guests!

Post by Canuck »

Good point. Still, you might need to hit and run sometimes even if it's not your normal fighting style, and for that in your scenario you'd need either one level of Combat Speed or an item that reduces your movement cost, like
the feline boots or villain's armour
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Antison
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Re: A welcome, to our Guests!

Post by Antison »

Canuck wrote: Sun Sep 08, 2024 5:58 pm Good point. Still, you might need to hit and run sometimes even if it's not your normal fighting style, and for that in your scenario you'd need either one level of Combat Speed or an item that reduces your movement cost, like
the feline boots or villain's armour
With a 6ap attack cost in getting your combat speed to two and using the necklace generates a waste of two AP points every round which becomes very very annoying cuz you have to hit "end round" every time. I wouldn't recommend doing it for this reason
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Canuck
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Combat Speed skill

Post by Canuck »

You don't have to tap "End round" unless there's something else your character is capable of doing with only 1 or 2 AP; otherwise, the game is smart enough to end the round automatically (unless I'm misremembering). And you'd need only one level of Combat Speed to hit and run with a 6 AP weapon and appropriate amulet, not 2.
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Antison
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Re: Combat Speed skill

Post by Antison »

Canuck wrote: Sun Sep 08, 2024 10:37 pm You don't have to tap "End round" unless there's something else your character is capable of doing with only 1 or 2 AP; otherwise, the game is smart enough to end the round automatically (unless I'm misremembering). And you'd need only one level of Combat Speed to hit and run with a 6 AP weapon and appropriate amulet, not 2.
You think I don't know that?
What I'm telling you is 99.9% of the time, you're going to have to click that button.
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