Hi All
I've encountered what I'm assuming is a (minor*) bug in the Stoutford Castle area
In the "hills" to the east of Lutarc there's a "hill" that I assume should stop my character moving east but if the castle gate is closed then walking east into the hill causes my character to briefly appear at the top of the hill before my character jumps west by 3 squares
The problem only occurs if the castle gates are closed, if the gates are open then my character can't move east as would be expected
*I'm questioning if it's a minor bug as the fact that the state of the castle gates controls if the bug happens makes me wonder if it's tied in with getting access to any remaining skeletons (which I'm still struggling to find) in which case it would be a more major bug
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
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Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.11) from Google, F-Droid, our server, or itch.io
Character "jumping" at the hill in the east of Stoutford Castle
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- Posts: 5
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- android_version: 10 - Android 10
Character "jumping" at the hill in the east of Stoutford Castle
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- Nut
- Posts: 1644
- Joined: Mon Oct 27, 2014 12:14 pm
- android_version: 8.0
- Location: Glade
Re: Character "jumping" at the hill in the east of Stoutford Castle
In fact this behaviour is a bug_fix_.
We didn't find another solution to lead a lost skeleton back to the castle.
The real bug was in a previous release, that skeletons could break out and you couldn't reach them.
We didn't find another solution to lead a lost skeleton back to the castle.
The real bug was in a previous release, that skeletons could break out and you couldn't reach them.
Nut
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- Posts: 5
- Joined: Sun Jan 07, 2024 12:35 pm
- android_version: 10 - Android 10
Re: Character "jumping" at the hill in the east of Stoutford Castle
So the skeleton that I can "see behind the hill"* (when the castle gate is open) is supposed to get lured towards me?, repawn somewhere else?
*I can't actually see a skeleton anywhere on screen so I'm not sure which hill it's supposed to be behind
*I can't actually see a skeleton anywhere on screen so I'm not sure which hill it's supposed to be behind
- Antison
- Posts: 5509
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- android_version: 14 - Android 14
- Location: A home without a beagle is just a house
Re: Character "jumping" at the hill in the east of Stoutford Castle
If you've already completed the quest to clear the castle of the skeleton, then the skeleton will not show up for you anymore
"A home without a beagle is just a house"
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- Posts: 5
- Joined: Sun Jan 07, 2024 12:35 pm
- android_version: 10 - Android 10
Re: Character "jumping" at the hill in the east of Stoutford Castle
Hmm...Yolgen is saying there's still some left (and that's after repeatedly trawling through the entire castle area)
- Antison
- Posts: 5509
- Joined: Mon Mar 28, 2011 11:33 pm
- android_version: 14 - Android 14
- Location: A home without a beagle is just a house
Re: Character "jumping" at the hill in the east of Stoutford Castle
Then you miss some and they're not on the hill
"A home without a beagle is just a house"