After completing the quest, the dialog boxes which appear in the beginning of the quest still pop up after passing over the blood stains - except one!
Video attached.
1. At the start of the quest - if I step on the last blood stain and accidentally press anywhere on the screen then the dialog box disappears instantly. It doesn't remain on screen to let the player choose to "leave" similar to the first TWO dialog boxes
2. Shouldn't the first TWO dialog boxes disappear after the quest is finished rather than keep poping up each time player steps over the blood stains?
Suggested fixes:
1. The third dialog box should remain on screen and not instantly disappear. I had missed reading his dialog box on previous occasions
2. After the quest is complete and player has successfully interacted with all three dialog boxes then all of them should not pop up later , OR all three should pop up consistently each time the player triggers them.
It's a minor annoyance but I thought to report about it.
v0.8.13 (Troubling Times) active on Google Play
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.13) from Google, Github, F-Droid, our server, or itch.io
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.13) from Google, Github, F-Droid, our server, or itch.io
Crackshot hideout - Dialog box
- Osho
- Posts: 583
- Joined: Wed Aug 12, 2020 4:45 am
- android_version: 9.0 - Pie
- Location: India
Crackshot hideout - Dialog box
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- Posts: 59
- Joined: Fri Nov 12, 2021 9:59 am
- android_version: 11 - Android 11
Re: Crackshot hideout - Dialog box
Yes I've encountered this aswell.Osho wrote: Wed Sep 16, 2020 4:02 am
1. At the start of the quest - if I step on the last blood stain and accidentally press anywhere on the screen then the dialog box disappears instantly. It doesn't remain on screen to let the player choose to "leave" similar to the first TWO dialog boxes
It should but it currently doesn't and will keep popping up as many times as you step on them2. Shouldn't the first TWO dialog boxes disappear after the quest is finished rather than keep poping up each time player steps over the blood stains?
I don't think I've ever read it aswell ( i click a lot)Suggested fixes:
1. The third dialog box should remain on screen and not instantly disappear. I had missed reading his dialog box on previous occasions
2. After the quest is complete and player has successfully interacted with all three dialog boxes then all of them should not pop up later , OR all three should pop up consistently each time the player triggers them.
This would be nice
I was confused as well, but i just shrugged and kept on playing. Dev's are busy as it is >.< (Tho I was also not registered on the forum then)It's a minor annoyance but I thought to report about it.
If one of them has some free time for fixes they might fix this aswell after reading this so good job
L = 74
HP = 279
AP = 4/12
AC = 262%
AD = 68-91
CHS = 31
CM = 2.0
ECC = 19%
BC = 112
DR = 7
WA L1, HH L1, CS L2, QL L2, CE L3, IF L5, O-HSP L1, SP L2, LAP L1
Fighting style: WaS L2
Specialization: WaS L1
Shadow Regen
ShaF: 1, RoLS: 2, RoFLS: 1, VD: 4
HP = 279
AP = 4/12
AC = 262%
AD = 68-91
CHS = 31
CM = 2.0
ECC = 19%
BC = 112
DR = 7
WA L1, HH L1, CS L2, QL L2, CE L3, IF L5, O-HSP L1, SP L2, LAP L1
Fighting style: WaS L2
Specialization: WaS L1
Shadow Regen
ShaF: 1, RoLS: 2, RoFLS: 1, VD: 4
- Antison
- Posts: 5783
- Joined: Mon Mar 28, 2011 11:33 pm
- android_version: 14 - Android 14
- Location: A home without a beagle is just a house
Re: Crackshot hideout - Dialog box
The auto closing of the dialog windows when clicked outside of it should be fixed. Gonk fixed this in many other places. Maybe he missed that one?
"A home without a beagle is just a house"
- Nut
- Posts: 1794
- Joined: Mon Oct 27, 2014 12:14 pm
- android_version: 8.0
- Location: Glade
Re: Crackshot hideout - Dialog box
I just came along fresh through the cave and got the message (see attachment).
It didn't vanish when I tap next to the popup, just on leave button though.
The third popup mustn't come again, because the calling soldier just got killed. The other messages are about blood on the floor which lasts longer, so I'd say it is OK like this
It didn't vanish when I tap next to the popup, just on leave button though.
The third popup mustn't come again, because the calling soldier just got killed. The other messages are about blood on the floor which lasts longer, so I'd say it is OK like this
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Nut