Hello everyone, today I'm giving an opinion on the idea I thought of, adding a drop rate feature to monsters and so on, for example.
cave snake
drop item:
- Gland Poison: 5%
-Gold coins 3-6 : 70%
-Meat : 30%
Source: http://andorstrail.irkalla.cz/0.7.0/monsterlist.php
inspired from: https://coryn.club/monster.php?p=2&show ... rder=level
Hopefully my ideas are read and replied by all of you, thank you.
~Lord Ilham
v0.8.13 (Troubling Times) active on Google Play
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.13) from Google, Github, F-Droid, our server, or itch.io
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.13) from Google, Github, F-Droid, our server, or itch.io
Display of chances of getting the item (in percentage form)
- Lord Ilham
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- android_version: 4.0
Display of chances of getting the item (in percentage form)
Last edited by Lord Ilham on Thu Jun 10, 2021 1:49 am, edited 1 time in total.
- rijackson741
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Re: Added Drop Item Rate Feature
I'm not sure what you mean. There already is a drop rate feature, and you list the drop rates for the cave snake.
Level:75, XP:7656192, PV:866, FQ:105
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
- Antison
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Re: Added Drop Item Rate Feature
I'm with Richard on this one, as I am not sure what you mean. Can you please elaborate?
"A home without a beagle is just a house"
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Re: Added Drop Item Rate Feature
Are you asking to have the drop rates in the game
Sinn Féin~~~saighdiúir éireannach
- Lord Ilham
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Re: Added Drop Item Feature
I mean like a list of chances (in percentage (%)) of getting an item on a monster, not an item drop
~ Sorry if I made a typo, because I'm an Indonesian who doesn't speak English well
~ Sorry if I made a typo, because I'm an Indonesian who doesn't speak English well
- Antison
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Re: Display of chances of getting the item (in percentage form)
You mean that you want to see the chance of item drops within the game when you click the monster during battle?
Here ...
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"A home without a beagle is just a house"
- Lord Ilham
- Posts: 44
- Joined: Sun Jan 24, 2021 7:38 am
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Re: Display of chances of getting the item (in percentage form)
Yes, because it is feared that there will be new creatures/monsters in the next update and also new players don't know what the contents of the items contained in the monster are.
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Re: Display of chances of getting the item (in percentage form)
That would be cool, but some monsters drop, a weapon, gem, and jewelry. Would be nice, but I think it would be a lot of coding for the devs
Sinn Féin~~~saighdiúir éireannach
- Antison
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Re: Display of chances of getting the item (in percentage form)
This url gives you what you want and it will always be up to date
https://andorstrail-directory.github.io/monsters/animal
https://andorstrail-directory.github.io/monsters/animal
"A home without a beagle is just a house"
- Lord Ilham
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- Joined: Sun Jan 24, 2021 7:38 am
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Re: Display of chances of getting the item (in percentage form)
I think it's almost perfect, it's better not to add locations where monsters or so on because it can reduce the fun in the game, because the monsters are already in various places.CUCHULAINN3 wrote: Thu Jun 10, 2021 3:19 pm That would be cool, but some monsters drop, a weapon, gem, and jewelry. Would be nice, but I think it would be a lot of coding for the devs