Any chance of buffing some some of this legendary items? Elythran Redeemer is weak.
Also will you be adding stronger items in late game part? Items from late game are almost thr same with items from early game. You appear to not want new stronger items. You can make an argument that Lifetaker = Flagstone pride.
v0.8.13 (Troubling Times) active on Google Play
Useful links
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Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.13) from Google, Github, F-Droid, our server, or itch.io
Extraordinary and legendary items
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Re: Extraordinary and legendary items
LE/EX items aren't necessarily meant to be super power items. Nor are they needed to finish all of the quests.
With the next release two-handed weapons do a lot more damage.
With the next release two-handed weapons do a lot more damage.
Level242 HP692 AP4 AC385 AD176-200 BC230
Fighting Style: Way of the Monk
RoLS2 RoL2 ElyR2 ChaR1 GoLF2 ShaF5
SRoV3 VSH6 WMC4 GoW4 HoF2 BD1 HS1 WoB2
Fighting Style: Way of the Monk
RoLS2 RoL2 ElyR2 ChaR1 GoLF2 ShaF5
SRoV3 VSH6 WMC4 GoW4 HoF2 BD1 HS1 WoB2
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Re: Extraordinary and legendary items
Yay!
My PermaDeath Monk now has his first Legendary. Finally I can reduce my bread consumption.
I must say, though, it`s probably THE best thing to do and go for with a PermaDeath character.
The stats are awesome, regeneration in early levels desperately needed, and leveling up a must. Without leveling up, the defenses are way too low for more advanced areas, mainly due to low hp and high crit dmg of mobs. So XP for block and HP (IF) are deperately needed.
Farming for the ring early on (lvl 20+ and good amount of dmg resistance) therefore seems to ideally fit into a PermaDeath built plan. Wonderfully combines nice XP for that level with not-too-bad or dangerous mobs, pumps up your stock of health potions and rewards you with the ring. It`s actually become meaningful instead of simply being 'end game grinding content'.
Got lucky with only 2000 kills. But would not have minded to go through even more, until I hit lvl 50 or sonething alike. After all, due to crits, depths of the green maze (snakes, khakin, hirathil), the charwood mine (mazarth and many things thereafter) or the was to remgard are still of limits. It`s just too dangerous and risky.
My PermaDeath Monk now has his first Legendary. Finally I can reduce my bread consumption.
The stats are awesome, regeneration in early levels desperately needed, and leveling up a must. Without leveling up, the defenses are way too low for more advanced areas, mainly due to low hp and high crit dmg of mobs. So XP for block and HP (IF) are deperately needed.
Farming for the ring early on (lvl 20+ and good amount of dmg resistance) therefore seems to ideally fit into a PermaDeath built plan. Wonderfully combines nice XP for that level with not-too-bad or dangerous mobs, pumps up your stock of health potions and rewards you with the ring. It`s actually become meaningful instead of simply being 'end game grinding content'.
Got lucky with only 2000 kills. But would not have minded to go through even more, until I hit lvl 50 or sonething alike. After all, due to crits, depths of the green maze (snakes, khakin, hirathil), the charwood mine (mazarth and many things thereafter) or the was to remgard are still of limits. It`s just too dangerous and risky.
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Andor's "Vanilla" Bro
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Re: Extraordinary and legendary items
So far I am at 59 blue crystals, no hunters sword. Magic Find 2. I suspect there is something wrong with my MF skill.
Lvl: 196, XP: 13,700,094, Gold: 1,447,699, RoLS: 1, ElyR: 0, RoL: 1, ChaR: 1, GoLF: 0, ShaF: 2, SRoV: 12, VSH: 6, WMC: 0, GoW: 0
HP: 1081, AC: 400, AD: 106-122, AP: 4, ECC: 39%, CM: 5.75, BC: 213%, DR: 4
HP: 1081, AC: 400, AD: 106-122, AP: 4, ECC: 39%, CM: 5.75, BC: 213%, DR: 4
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Re: Extraordinary and legendary items
MF 2 is a small boost on a small probability. I'm sure it's just the luck of the draw.
Norbert
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:30-42 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FS-DW:2 Sp-DW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:30-42 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FS-DW:2 Sp-DW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6
- Antison
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Re: Extraordinary and legendary items
Magic Finder is bug free. Been around for many many years.Tulkas wrote: Sun Jun 07, 2020 5:17 pm So far I am at 59 blue crystals, no hunters sword. Magic Find 2. I suspect there is something wrong with my MF skill.
You just need a few levels of it to see an impact.
"A home without a beagle is just a house"
- rijackson741
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Re: Extraordinary and legendary items
It's called bad luckTulkas wrote: Sun Jun 07, 2020 5:17 pm So far I am at 59 blue crystals, no hunters sword. Magic Find 2. I suspect there is something wrong with my MF skill.

Level:75, XP:7656192, PV:866, FQ:105
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
- TheGx
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Re: Extraordinary and legendary items
Congratulations! I like to grind it out too even though it faster saving and reloading, I have to say I admire the permadeath players - makes getting legendaries that much more legendary.
Lvl:80 XP:9281639 AP:14 HP:110 AC:329 AD:69-92 CHS:25 CM:0.0 ECC:0% BC:127 DR:3
WA:2 HH:2 DG:2 MC:1 CS:2 IF:1 RG:1 2HW:5 DW:3 W&S:1 LA:2
RoLS:1 ElyR:1 RoL:1 HoF:1 ChaR:1 GoLF:1 ShaF:1 SRoV:1 VSH:3 WMC:1 GoW:1 BD:1 HS:1 WoB:1
WA:2 HH:2 DG:2 MC:1 CS:2 IF:1 RG:1 2HW:5 DW:3 W&S:1 LA:2
RoLS:1 ElyR:1 RoL:1 HoF:1 ChaR:1 GoLF:1 ShaF:1 SRoV:1 VSH:3 WMC:1 GoW:1 BD:1 HS:1 WoB:1
- TheGx
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Re: Extraordinary and legendary items
I finally got the Defender after killing 2598 jellies, thought it was because I didn't update to latest version or something, haha - when getting bad luck it hard not to get paranoid, killed 21738 imps and spawns before getting Rapier then got Ring of Lesser Shadow after killing 5 or so. Of to try get Chaosreaper now, hoping to report back before winter.rijackson741 wrote: Mon Apr 13, 2020 11:29 pm It's random chance. Probability does not have a memory. https://en.wikipedia.org/wiki/Gambler%27s_fallacy
Lvl:80 XP:9281639 AP:14 HP:110 AC:329 AD:69-92 CHS:25 CM:0.0 ECC:0% BC:127 DR:3
WA:2 HH:2 DG:2 MC:1 CS:2 IF:1 RG:1 2HW:5 DW:3 W&S:1 LA:2
RoLS:1 ElyR:1 RoL:1 HoF:1 ChaR:1 GoLF:1 ShaF:1 SRoV:1 VSH:3 WMC:1 GoW:1 BD:1 HS:1 WoB:1
WA:2 HH:2 DG:2 MC:1 CS:2 IF:1 RG:1 2HW:5 DW:3 W&S:1 LA:2
RoLS:1 ElyR:1 RoL:1 HoF:1 ChaR:1 GoLF:1 ShaF:1 SRoV:1 VSH:3 WMC:1 GoW:1 BD:1 HS:1 WoB:1
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Re: Extraordinary and legendary items
Unfortunately, as I said in another thread, my permadeath character died within 24 hrs after getting the RolS



My next Permadeath char is currently grinding in the gargoyle cave. I`m at 5800 masters and trainers combined, no RolS yet. From mid 20ish lvl to lvl 36 now.
Hopefully I`ll get one soon. And hopefully I wont get that unlucky and die straight after, again

Andor's "Vanilla" Bro