Adding of a menu that shows all the mobs you killed and not just the top 5.. to inform ourselves of how much we grinded each entity
Also this is the third back to back post on ideas in motions.. I have alot of ideas lmao
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.10) from Google, F-Droid, our server, or itch.io
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.10) from Google, F-Droid, our server, or itch.io
In-depth mob statistics
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In-depth mob statistics
If I had to name a Nostalgic Childhood Game that I grew up playing and still play to this day.. it would definitely be
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Re: In-depth mob statistics
It is part of the savegame so the data could be displayed. It is not on top of the prio list. But if someone has basic programming knowledge and wants to implement it, then I could assist.
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Re: In-depth mob statistics
If I had to name a Nostalgic Childhood Game that I grew up playing and still play to this day.. it would definitely be
- Antison
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Re: In-depth mob statistics
We don't want to clutter the overview screen more than it already is. I think top 10 is ok, but no more than that.
"A home without a beagle is just a house"
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Re: In-depth mob statistics
For mobs and items.. hehe..
If I had to name a Nostalgic Childhood Game that I grew up playing and still play to this day.. it would definitely be
- Antison
- Posts: 5292
- Joined: Mon Mar 28, 2011 11:33 pm
- android_version: 14 - Android 14
- Location: A home without a beagle is just a house
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- Posts: 54
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- android_version: 9.0 - Pie
- Location: Earth
Re: In-depth mob statistics
I mean most used items and most killed mobs should be on a top ten menu
If I had to name a Nostalgic Childhood Game that I grew up playing and still play to this day.. it would definitely be
- Antison
- Posts: 5292
- Joined: Mon Mar 28, 2011 11:33 pm
- android_version: 14 - Android 14
- Location: A home without a beagle is just a house
Re: In-depth mob statistics
What benefit does it bring to show you the top 10 most used items?
"A home without a beagle is just a house"
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- Posts: 54
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- android_version: 9.0 - Pie
- Location: Earth
Re: In-depth mob statistics
Knowledge is the biggest benefit imo
Keeping track of my progress through the character's development and feeling that sense of achievement which is oh so dopamine inducing
If I had to name a Nostalgic Childhood Game that I grew up playing and still play to this day.. it would definitely be
- Antison
- Posts: 5292
- Joined: Mon Mar 28, 2011 11:33 pm
- android_version: 14 - Android 14
- Location: A home without a beagle is just a house
Re: In-depth mob statistics
I honestly think the top five is good enough as I fear cluttering up the overview screen is not worth it to show five additional items.
"A home without a beagle is just a house"