Samuel,
Thank you for your reply. I knew you contributed code on this, which accounts for part of "my" confusion regarding your post. The limited amount of sleep I've been getting also contributed to a significant degree. Your patience is appreciated.
Based on other projects I've been in the process of wrapping up, I essentially went from v0.6.10a to v0.6.10b3dev. I basically shared with Oskar my game play experience concerning your recent post to have been something similar with "...I proceeded to engage some enemy NPC's. I landed the first attack, taking it out with one hit. The damage was immediately reflected in its HP bar, which remained for a brief period of maybe a second, allowing a perfect display of confirming all attack behavior, and indicating the "deed" was done. There was no lag, nor wondering "what just happened?" If the time frame from when you encounter an enemy and select "Ok" from the dialog window (that shows the NPC's name/title and "Ok", "Info", and "Cancel"), to the time the combat status bar at the top of the screen appears could be tweaked in the same manner as you did to speed up the enemy HP bar hit recognition, I believe the entire combat process would have balance." Does that sound like an accurate description of your experience as well?
I feel that no matter how many times Oskar thanks and compliments all the players, forum members, and contributors, for their comments, questions, feedback, praise, and even complaints, that it cannot be stressed enough that everyone's input is of value. I'm not aware of any current software developer for the Android OS, aside from Google, who has the luxury of affording the expense, time, and maintenance required to test run an app or game on all of the devices available on the market from all the various wireless device manufacturers and carriers. The mainstream development resource primarily used by all developers is the emulator. With all the proprietary apps unique to a particular brand, model, and/or wireless carriers' line of available devices, the best chance of a developer to produce a fully compatible app or game is through a project like Oskar has established here. I truly wish more people would overcome their intimidation of sounding foolish and just post more. We all have more to learn, or we wouldn't be here in the first place. It couldn't possibly hurt this situation any if they could also do so without concern of receiving the "Please stay on topic" slap in the face, anytime someone attempts to further build on their relationship with another forum member.
You may not be able to tell from my posts at times, but I want you to know that I respect your work and varied contributions to the development of Andor's Trail. I only wish we weren't all mostly spread across the globe, and could sit down in a room together and just visit. I'll pick verbal conversation over my having to write and/or type any day. Can you tell from the length of my post?
