Just once, I'd like to play a game where if you defeat a specific dungeon boss, you have to take his place. Either...
a) A copy of your character appears as that boss in all subsequent downloads and the existing downloads get automatically updated with the new boss.
b) When a player goes to face you, you get a message telling you about it and you can login to fight them in PvP.
That's what I want to do in an MMORPG I'm devising called Mancers. In Mancers you can claim a territory and build your own towns, dungeons and quests there. Players would have to summon you to the boss chamber to fight you. If you're busy you can tell them to come back later.
We have a new Beta: v0.8.13 ("Troubling Times") !
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Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Variable dungeon boss
- Lady Drager
- Posts: 756
- Joined: Thu Dec 01, 2016 11:13 pm
- android_version: 10 - Android 10
- Location: One last romp thru the Green Maze
Variable dungeon boss
Update coming soon Nina Lvl: 49 XP: 2209302 Base; HP: 79 AP: 10 AC: 75% Dam: 19 Def: 75%
WA1, HH1, BS1, QL1, IF1, Ev1, Rg1, FM1, MF1, DBoS1, DP1, LAP1, HAP1, FS:DW2, S:DW1
Equipped L&E Items: RoLS, SH, Mwt, DoSP, BotD
WA1, HH1, BS1, QL1, IF1, Ev1, Rg1, FM1, MF1, DBoS1, DP1, LAP1, HAP1, FS:DW2, S:DW1
Equipped L&E Items: RoLS, SH, Mwt, DoSP, BotD
- Voom
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- android_version: 7.0
- Location: Fort Lauderdale, FL
Re: Variable dungeon boss
Ha, I wish it could be so interactive. The only games that I know of that are so interactive are Wakfu and the Life game where you earn real money in game and exchange it for US dollars, etc.
Last edited by Voom on Wed Dec 21, 2016 10:29 pm, edited 1 time in total.
Voom
- Lady Drager
- Posts: 756
- Joined: Thu Dec 01, 2016 11:13 pm
- android_version: 10 - Android 10
- Location: One last romp thru the Green Maze
Re: Variable dungeon boss
Well, if I can get someone to help out... then maybe it can be done?
Update coming soon Nina Lvl: 49 XP: 2209302 Base; HP: 79 AP: 10 AC: 75% Dam: 19 Def: 75%
WA1, HH1, BS1, QL1, IF1, Ev1, Rg1, FM1, MF1, DBoS1, DP1, LAP1, HAP1, FS:DW2, S:DW1
Equipped L&E Items: RoLS, SH, Mwt, DoSP, BotD
WA1, HH1, BS1, QL1, IF1, Ev1, Rg1, FM1, MF1, DBoS1, DP1, LAP1, HAP1, FS:DW2, S:DW1
Equipped L&E Items: RoLS, SH, Mwt, DoSP, BotD
- Voom
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- android_version: 7.0
- Location: Fort Lauderdale, FL
Re: Variable dungeon boss
For AT? I'm sry. This game does not support interactivity amongst player. It is not MMO or MO for that matter.
Edit: It's not even O...
Edit: It's not even O...
Voom
- Lady Drager
- Posts: 756
- Joined: Thu Dec 01, 2016 11:13 pm
- android_version: 10 - Android 10
- Location: One last romp thru the Green Maze
Re: Variable dungeon boss
No, silly I'm talking about Mancers and if it might be possible to do it at all.
Update coming soon Nina Lvl: 49 XP: 2209302 Base; HP: 79 AP: 10 AC: 75% Dam: 19 Def: 75%
WA1, HH1, BS1, QL1, IF1, Ev1, Rg1, FM1, MF1, DBoS1, DP1, LAP1, HAP1, FS:DW2, S:DW1
Equipped L&E Items: RoLS, SH, Mwt, DoSP, BotD
WA1, HH1, BS1, QL1, IF1, Ev1, Rg1, FM1, MF1, DBoS1, DP1, LAP1, HAP1, FS:DW2, S:DW1
Equipped L&E Items: RoLS, SH, Mwt, DoSP, BotD
- rijackson741
- Posts: 4520
- Joined: Tue Aug 20, 2013 2:04 am
- android_version: 10 - Android 10
- Location: Somewhere in Dhayavar
- Contact:
Re: Variable dungeon boss
It is possible to replace a boss with another, different one. It is not possible to spawn a copy of yourself as a monster though.
PvP will never happen, because it would require a server.
PvP will never happen, because it would require a server.
Level:75, XP:7656192, PV:866, FQ:105
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
- Lady Drager
- Posts: 756
- Joined: Thu Dec 01, 2016 11:13 pm
- android_version: 10 - Android 10
- Location: One last romp thru the Green Maze
Re: Variable dungeon boss
That sucks. But at least you can create a dungeon that has a new, tougher boss each time the player enters the dungeon! Each boss would drop a better item, or a better version of the same item.rijackson741 wrote:It is possible to replace a boss with another, different one. It is not possible to spawn a copy of yourself as a monster though.
Edit:
Don't look at me! I wasn't the one talking about doing that with AT!rijackson741 wrote:PvP will never happen, because it would require a server.
Update coming soon Nina Lvl: 49 XP: 2209302 Base; HP: 79 AP: 10 AC: 75% Dam: 19 Def: 75%
WA1, HH1, BS1, QL1, IF1, Ev1, Rg1, FM1, MF1, DBoS1, DP1, LAP1, HAP1, FS:DW2, S:DW1
Equipped L&E Items: RoLS, SH, Mwt, DoSP, BotD
WA1, HH1, BS1, QL1, IF1, Ev1, Rg1, FM1, MF1, DBoS1, DP1, LAP1, HAP1, FS:DW2, S:DW1
Equipped L&E Items: RoLS, SH, Mwt, DoSP, BotD
- rijackson741
- Posts: 4520
- Joined: Tue Aug 20, 2013 2:04 am
- android_version: 10 - Android 10
- Location: Somewhere in Dhayavar
- Contact:
Re: Variable dungeon boss
To a degree. Each bigger, badder, boss has to be created by hand, so there's a upper limit to what is practical. Interesting idea thoughLady Drager wrote:But at least you can create a dungeon that has a new, tougher boss each time the player enters the dungeon! Each boss would drop a better item, or a better version of the same item.

I assumed that (b) in your initial post was a proposal for that.Lady Drager wrote:Don't look at me! I wasn't the one talking about doing that with AT!
Level:75, XP:7656192, PV:866, FQ:105
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
- Lady Drager
- Posts: 756
- Joined: Thu Dec 01, 2016 11:13 pm
- android_version: 10 - Android 10
- Location: One last romp thru the Green Maze
Re: Variable dungeon boss
So would each item, thus the last such boss would have the best version of the item!rijackson741 wrote:To a degree. Each bigger, badder, boss has to be created by hand, so there's a upper limit to what is practical. Interesting idea though![]()
S'ok... I figured (a) might spawn a few ideas, or at least fuel the creative energies of content creators. While (b) was just an add-on thought about games in general, since the intended tone of the entire post was in reference to games in general.rijackson741 wrote:I assumed that (b) in your initial post was a proposal for that.
Update coming soon Nina Lvl: 49 XP: 2209302 Base; HP: 79 AP: 10 AC: 75% Dam: 19 Def: 75%
WA1, HH1, BS1, QL1, IF1, Ev1, Rg1, FM1, MF1, DBoS1, DP1, LAP1, HAP1, FS:DW2, S:DW1
Equipped L&E Items: RoLS, SH, Mwt, DoSP, BotD
WA1, HH1, BS1, QL1, IF1, Ev1, Rg1, FM1, MF1, DBoS1, DP1, LAP1, HAP1, FS:DW2, S:DW1
Equipped L&E Items: RoLS, SH, Mwt, DoSP, BotD
- Voom
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- android_version: 7.0
- Location: Fort Lauderdale, FL
Re: Variable dungeon boss
Reminds me of Pokemon. You beat the gym leader, you become the gym leader (if you want). There is an upper limit but theoretically no. However, it is not for beginners, it's late game. Wakfu is based on community principles. Different factions control their own resources, climate, creatures, etc., for anyone in that faction to utilize.
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