Would it be possible to implement magic spells into the game or would that immediately throw off every piece of gear because it doesn't add magic capacity, or add magic damage? Would everyone's hero's builds be broken because they have no magic?
Please give a response and tell me if this is an immediate nope.
v0.8.13 (Troubling Times) active on Google Play
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.13) from Google, Github, F-Droid, our server, or itch.io
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.13) from Google, Github, F-Droid, our server, or itch.io
Magic spells
- Flaming
- Posts: 228
- Joined: Sun Mar 02, 2014 4:35 pm
- android_version: 8.0
Magic spells
Last edited by Flaming on Mon Mar 10, 2014 2:50 am, edited 2 times in total.
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- Antison
- Posts: 5804
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- android_version: 14 - Android 14
- Location: A home without a beagle is just a house
Re: Magic spells
I believe Oskar has shot down all magic suggestions to date, but any and all ideas are welcome for discussion.
"A home without a beagle is just a house"
- Flaming
- Posts: 228
- Joined: Sun Mar 02, 2014 4:35 pm
- android_version: 8.0
Re: Magic spells
Cool. I will look at his or hers discussions.
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