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Remove "%" from AC & BC

Unstructured ideas, requests and suggestions for the development of the game.
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Zukero
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Joined: Thu Jul 21, 2011 9:56 am
android_version: 8.0
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Remove "%" from AC & BC

Post by Zukero »

Hi,

I see a lot of posts that are more or less always about the same topic : "how comes I have 150% AC, enemy 30% BC, and I still miss sometimes ?"
While it may have been the case at some point in the past, AC & BC are not % anymore. ECC is (50% ECC really means 1:2 ratio of crit vs non-crit).
This is a very simple change, but I believe simply remove the "%" character from the stats displayed would clarify the situation.

Then, I think that while the non-linear CS->ECC function is a good change (though it clearly nerfed my build), it is also confusing to see items/skills numbers about the CS, and the character stats display the ECC, like out of the blue.
IMHO, we could hide the ECC from player's eyes just like the function calculating real attack chance.
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
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sorrow
Posts: 1898
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Location: the land of the devil dogs

Re: Remove "%" from AC & BC

Post by sorrow »

So what do you propose the % be replaced with?

Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3

skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
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Zukero
Lead Developer
Posts: 2028
Joined: Thu Jul 21, 2011 9:56 am
android_version: 8.0
Location: Eclipse

Re: Remove "%" from AC & BC

Post by Zukero »

Well, topic name is "Remove "%"", so, I suggest to replace by nothing... just a plain number like CS.
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
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fiernaq
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Re: Remove "%" from AC & BC

Post by fiernaq »

I've approved of this for a long time and I agree too about ECC. Why display it? Post the Effective Chance to Crit and the Effective Chance to Hit formulas in some place visible and then just display AC, BC, AD, CS, CM, DR, and HP values in-game. Straight up non-percentage values are always easier for people to understand and providing easy to find formulas for actual chances for things to happen gives those who want more details that closer look into how things work that they desire.
Level: 58, HP: 102, AC: 295%, AD: 46-56, AP: 2/12, BC: 35%, DR: 4
Gold: 75235 | RoLS: 0 RoL: 0 SRoV: 0 VSH: 0
Skills: IF1, Ev1, Ev2, Ev3, CE1, CS1, CS2, Re1, WA1, HH1, Cl1, HH2, DaggerPro1, LightArmorPro1, ShieldPro1, WA2, Cl2
Equipment: Enhanced Combat Helmet, Serpent's Hauberk, Marrowtaint, Quickstrike Dagger, Remgard Shield, Villain's Ring, Villain's Ring, Leather Gloves Of Attack, Enhanced Combat Boots
Last Updated: 02-Dec-2013
Pyrizzle
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Re: Remove "%" from AC & BC

Post by Pyrizzle »

This idea has bee brought up before, (I think i have posted it once before as well)

I also agree that the '%' at the end of the numbers can be misleading.
---------------------------------------------------------------------------------------

Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1

May Elythara bless you and light your path!

---------------------------------------------------------------------------------------
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sorrow
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Re: Remove "%" from AC & BC

Post by sorrow »

By removing the % that would completely change how fights are figured out. Me personal think the calculations should be AC - BC = hit chance

Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3

skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
Pyrizzle
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Re: Remove "%" from AC & BC

Post by Pyrizzle »

sorrow wrote:By removing the % that would completely change how fights are figured out. Me personal think the calculations should be AC - BC = hit chance
That would become to static. There should always be a chance to miss even if you overpower the NPC but quite a bit.
---------------------------------------------------------------------------------------

Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1

May Elythara bless you and light your path!

---------------------------------------------------------------------------------------
User avatar
sorrow
Posts: 1898
Joined: Sun Apr 21, 2013 2:32 pm
android_version: 2.3 - Gingerbread
Location: the land of the devil dogs

Re: Remove "%" from AC & BC

Post by sorrow »

That's the point I want to make brother.

Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3

skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
Pyrizzle
VIP
Posts: 6435
Joined: Sat Jun 25, 2011 1:00 am
android_version: 6.0 - Marshmallow
Location: Fire Nation HQ

Re: Remove "%" from AC & BC

Post by Pyrizzle »

I get that, but w/o the random number generated the game would become boring quickly. as damage and wither you hit or now would become a given.

Oh i have an AC of 175 and these npcs have an BC of 50%, i will always hit them.
---------------------------------------------------------------------------------------

Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1

May Elythara bless you and light your path!

---------------------------------------------------------------------------------------
User avatar
sorrow
Posts: 1898
Joined: Sun Apr 21, 2013 2:32 pm
android_version: 2.3 - Gingerbread
Location: the land of the devil dogs

Re: Remove "%" from AC & BC

Post by sorrow »

Brother your forget that with the removal of the % that would also remove the margin of missing. Right now if you have a AC off 300% your AC is really 3.00 once you convert the % into decimals

Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3

skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
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