FYI: In the future there will be a skill, so you could use this skill to get a legendary item more easily.
http://andors.techby2guys.com/viewtopic ... 8&start=10
I will update the first post soon.
v0.8.12.1 ("Towards Feygard" or "Of kobolds, fae, witch and troll", including bugfix) released to Google Play!
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Extraordinary and legendary items
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Re: Extraordinary and legendary items
Level: 101, XP: 18780586, Gold: 358739
HP: 398, AC: 303%, AD: 84-95, AP: 4, ECC: 12, CM: -, BC: 13%, DR: 0
RoLS: 2, ElyR: 1, RoL: 1, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 2, VSH: 1, WMC: 0, GoW: 0
HP: 398, AC: 303%, AD: 84-95, AP: 4, ECC: 12, CM: -, BC: 13%, DR: 0
RoLS: 2, ElyR: 1, RoL: 1, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 2, VSH: 1, WMC: 0, GoW: 0
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Re: Extraordinary and legendary items
(Thumbs up)Samuel wrote:FYI: In the future there will be a skill, so you could use this skill to get a legendary item more easily.
http://andors.techby2guys.com/viewtopic ... 8&start=10
I will update the first post soon.

Level: 45, Experience: 1656541, Gold: 47376, RoLS: 0, ElyR: 0, RoL: 0
Hitpoints: 70, Attack chance: 197%, Attack damage: 29-30, Attack cost: 3, Critical hit chance: 20%, Critical multiplier: 3, Block chance: 30%, Damage resistance: 0
Hitpoints: 70, Attack chance: 197%, Attack damage: 29-30, Attack cost: 3, Critical hit chance: 20%, Critical multiplier: 3, Block chance: 30%, Damage resistance: 0
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Re: Extraordinary and legendary items
Just got my RoLS! Only took about 1000 small rocks.
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Re: Extraordinary and legendary items
Congrats!!!qasur wrote:Just got my RoLS! Only took about 1000 small rocks.
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
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Re: Extraordinary and legendary items
Updated the first post for the upcoming 0.6.10 release. (currently dev status - no beta available yet.)
2. Magic Finder Skill
In version 0.6.10 (not public yet) there is a skill available named "Magic Finder". Every skillpoint in this skill improves the drop ratio of the Extraordinary and Legendary Items by 50% of the base drop rate.
For example with 3 skillpoints the Legendary Item drop chance increases from 0.01% to 0.025%.
2. Magic Finder Skill
In version 0.6.10 (not public yet) there is a skill available named "Magic Finder". Every skillpoint in this skill improves the drop ratio of the Extraordinary and Legendary Items by 50% of the base drop rate.
For example with 3 skillpoints the Legendary Item drop chance increases from 0.01% to 0.025%.
Level: 101, XP: 18780586, Gold: 358739
HP: 398, AC: 303%, AD: 84-95, AP: 4, ECC: 12, CM: -, BC: 13%, DR: 0
RoLS: 2, ElyR: 1, RoL: 1, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 2, VSH: 1, WMC: 0, GoW: 0
HP: 398, AC: 303%, AD: 84-95, AP: 4, ECC: 12, CM: -, BC: 13%, DR: 0
RoLS: 2, ElyR: 1, RoL: 1, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 2, VSH: 1, WMC: 0, GoW: 0
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Re: Extraordinary and legendary items
So then question: is the max level of magic finder 20? Or did you just do it as a way to map the probabilities?
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Re: Extraordinary and legendary items
so instead of level, we grind the monster to get skill points, or automatic a level 40 person have that advantage, how does it works? is it more level better or from the time it is release then we choose level up or skill up?
Level: 75, XP:7715779 , Gold: 538730
HP: 80, AC: 159%, AD: 36-40 AP: 3, CC: 0%, CM: -, BC: 130%, DR: 0
RoLS: 0, ElyR: 0, RoL: 0 rocks 3550,weak poison 272
HP: 80, AC: 159%, AD: 36-40 AP: 3, CC: 0%, CM: -, BC: 130%, DR: 0
RoLS: 0, ElyR: 0, RoL: 0 rocks 3550,weak poison 272
- Zukero
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Re: Extraordinary and legendary items
Hi,
This is my first post on this board, so I would like to thank Oskar and all the devs/lvl designers for this great game. I've been playing it for more than a year now, and wait for each new releases impatiently.
Just a little question about the legendary item drops. I guess each time a correct mob is killed, it goes through a dropping routine that, statistically once every 10,000 times, drops a legendary item. There are no other condition, and theoretically the first Wyrd Trainer killed can drop an ElyR. Is that correct ?
If that's so, I think the quickest way to get those items is the following :
It then takes ~10 seconds/kill, and no wait for respawns, no need for 1K+ bonemeals, no walking, no need to be level 40~ etc... It sure looks like some sort of "cheating", but the game allows to do so. I saw someone on this forum using that sort of technique to go back to a safe place when he had not enough potions left, and no one hauled him, so I guess I could share that idea. Maybe someone will prove me wrong, in which case I'll end my 10,000-loadings spree 
This is my first post on this board, so I would like to thank Oskar and all the devs/lvl designers for this great game. I've been playing it for more than a year now, and wait for each new releases impatiently.
Just a little question about the legendary item drops. I guess each time a correct mob is killed, it goes through a dropping routine that, statistically once every 10,000 times, drops a legendary item. There are no other condition, and theoretically the first Wyrd Trainer killed can drop an ElyR. Is that correct ?
If that's so, I think the quickest way to get those items is the following :

Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
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Re: Extraordinary and legendary items
Zukero wrote:Hi,
This is my first post on this board, so I would like to thank Oskar and all the devs/lvl designers for this great game. I've been playing it for more than a year now, and wait for each new releases impatiently.
Just a little question about the legendary item drops. I guess each time a correct mob is killed, it goes through a dropping routine that, statistically once every 10,000 times, drops a legendary item. There are no other condition, and theoretically the first Wyrd Trainer killed can drop an ElyR. Is that correct ?
If that's so, I think the quickest way to get those items is the following :It then takes ~10 seconds/kill, and no wait for respawns, no need for 1K+ bonemeals, no walking, no need to be level 40~ etc... It sure looks like some sort of "cheating", but the game allows to do so. I saw someone on this forum using that sort of technique to go back to a safe place when he had not enough potions left, and no one hauled him, so I guess I could share that idea. Maybe someone will prove me wrong, in which case I'll end my 10,000-loadings spree
Lvl: 206 XP: 159262572, Gold: 1657119, RoLS: 2, ElyR: 1, RoL: 1, ChaR: 2, GoLF: 1, ShaF: 6, SRoV: 1, VSH: 6, WMC: 1, GoW: 1
HP: 241, AP: 3, AC: 562%, AD: 116-130, CM: 3.0, ECC: 38%, BC: 139%, DR: 3
QL 25, MF 3
12/26/18
HP: 241, AP: 3, AC: 562%, AD: 116-130, CM: 3.0, ECC: 38%, BC: 139%, DR: 3
QL 25, MF 3
12/26/18
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Re: Extraordinary and legendary items
I got an Elyr!!!