He said two things. One, to keep the beginning character a little away from the greater danger along the road vs going west. Two, because he sees Fallhaven as a quiet town away from the road and its bustle.PK17 wrote:I know Oskar's word is law, but did he give a specific reason why he wants it isolated? Does he have something planned? Or is it just so we can garner exp while traveling?Tomcat wrote:I gave my reasons for preferring the straight path, and the entire process took me all of twenty minutes, so ease was not a big factor.sorrow wrote:You know an easier fix would have been to remove the rock and create the road there so you pass the cabin and bypass having to mess with the graveyard.
However, Oskar nixed the entire idea. He wants to keep Fallhaven isolated from the road.
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Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.13) from Google, Github, F-Droid, our server, or itch.io
Fallhaven exit to Duleain Road quest
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Re: Fallhaven exit to Duleain Road quest
Norbert
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:30-42 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FS-DW:2 Sp-DW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:30-42 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FS-DW:2 Sp-DW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6
- sorrow
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Re: Fallhaven exit to Duleain Road quest
That's understandable plus when your a higher Lvl what's it to you if you have to walk a little hit to get to fallhaven? Its.not like you will get killed by them.
Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3
skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1