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New weapon idea - sack of rocks

Unstructured ideas, requests and suggestions for the development of the game.
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sorrow
Posts: 1898
Joined: Sun Apr 21, 2013 2:32 pm
android_version: 2.3 - Gingerbread
Location: the land of the devil dogs

Re: New weapon idea - sack of rocks

Post by sorrow »

Heck with my luck I'd go to swing the sack o rocks and all the rocks fall out and knock me out lol
Last edited by Pyrizzle on Fri Jun 21, 2013 11:31 pm, edited 1 time in total.
Reason: grammer/spelling help

Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3

skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
Mino
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android_version: 4.4 - Kitkat

Re: New weapon idea - sack of rocks

Post by Mino »

sorrow wrote:U need some1 to code it mino?
I think someone might already be working on it, but thanks.
Meirerion wrote:Here's my 5 cents:

Actor condition: Oops...
-> A rock flies out of the sack
- 3AD to source, +5% AC to source
- 10 damage to target

:lol:
Good luck with the coding, I'm looking forward to bashing skulls with a bag'o'rockz :D!
Interesting suggestion but that's why it's made from arulir skin, it's supposed to be tough and not wear down ;)
Lvl: 206 XP: 159262572, Gold: 1657119, RoLS: 2, ElyR: 1, RoL: 1, ChaR: 2, GoLF: 1, ShaF: 6, SRoV: 1, VSH: 6, WMC: 1, GoW: 1
HP: 241, AP: 3, AC: 562%, AD: 116-130, CM: 3.0, ECC: 38%, BC: 139%, DR: 3

QL 25, MF 3

12/26/18
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