Hmm I would have to think on that one saru. Because what is weird in one culture can be completely normal to another's. A weird food topic may offend others.
sorrow wrote:Hmm I would have to think on that one saru. Because what is weird in one culture can be completely normal to another's. A weird food topic may offend others.
... but true ... i like your attitude a lot... so polite
Last time i am saying this guys and gals. Please lets stay on topic here, the topic is Bone Usage not cooking. Thanks and Happy hunting adventurers!
Mino wrote:
Pyrizzle wrote:To what end? I have yet to see a suggestion on this thread that i would HAVE to have in Andor's Trail.
-Having NPCs that drop very large bones that would work as a makeshift weapon is cool, but because the weapon wouldn't be very powerful i don't see it being something that players would ever use, it would sit in their bags until they sell it at the closest store.
But because they're weapons, I assume we'd get more for selling them
Also, if the attack cost is 3, then it would be comparable to the Quickstrike dagger, with very little more AD at the cost of lower AC, and no BC tradeoff.
Yes, it would be very safe to assume that the Bone weapons would sell for higher prices in stores.
You are absolutely correct bud, the 1Ap for the weapon would make all the difference. if it is 3AP the weapon is actually quite good (Thank you for pointing that out) but on the other hand if the weapon has an AP of 4 it's going to be pretty much pointless.
sorrow wrote:in the past and in current time there are cultures out there that cook and eat bone marrow.
with the combination of the wilderness skill(if it gets accepted) and the ability to cook, what if were able to eat the marrow of the bones we find and recover like 5 hp per cooked bone?
There in the bold spots I talked about cooking bone there talking about cooking(in the game) can be considered on topic right?
How about a quest centered around the hero's encounter with a "bone collector"?
Okay, that's the extent of my creativity. I give you full permission to take my idea an run with it.
Antison wrote:
How about a quest centered around the hero's encounter with a "bone collector"?
Okay, that's the extent of my creativity. I give you full permission to take my idea an run with it.
Antison wrote:
How about a quest centered around the hero's encounter with a "bone collector"?
Okay, that's the extent of my creativity. I give you full permission to take my idea an run with it.