No.sorrow wrote:Ok, let me see of I got this straight because I think I know you saying. Instead of skill points all skills will turn into % and you can master them by killing monsters?
Skillpoints remain and can be spent in the same way they are at the moment but instead of earning 1 skillpoint every 4 levels you earn 1 skillpoint every time your skillpoint xp hits its maximum level.
So instead of having one xp bar you have two, one bar for levels and one bar for skillpoints.
The player has a sliding scale in the options menu which determines the ratio at which xp is divided between skillpoints and levels.
If the player wants to dedicate all xp towards earning skillpoints then he gets no levelling xp, just skillpoints. we could have it default to a 4-1 ratio, unless adjusted the players xp will go to levelling 4 times as much as to skillpoints. so for every 4 levels he would gain one skillpoint.
This needs further discussion though as we would have to determine how much xp is needed to level up skillpoints etc.