We have a new Beta: v0.8.13 ("Troubling Times") !
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Andor's Trail Project Meeting #25
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Re: Andor's Trail Project Meeting #25
WOW! That soon?! That's GREAT! I can't wait... even another beta release would be terrific.
- PK17
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Re: Andor's Trail Project Meeting #25
Well the newest version release will be version 0.7.0
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Re: Andor's Trail Project Meeting #25
That is what magic finder is for.[/quote]
True PK, but you could spend 2,3 4 or more skill points in Magic Finder, grinding for weeks, and still not get the item. And maybe that is the design for this game, as their are store bought items that come close to L & E items, but still, if you killed 10,000 gargoyle trainers, and have no RoLS, that may be chasing people away.
True PK, but you could spend 2,3 4 or more skill points in Magic Finder, grinding for weeks, and still not get the item. And maybe that is the design for this game, as their are store bought items that come close to L & E items, but still, if you killed 10,000 gargoyle trainers, and have no RoLS, that may be chasing people away.
Lvl78 XP9403007 Gold 248643 AP3 HP139 AC350 AD42-59 BC97 DR1
SP:D MC3 BC CS2 QL4 IF MF EB DW2
Rols1Rol2Elyr1Char1Golf1Shaf0Srov1Vsh1
Ozzy
lvl:47 HP114 AC254 AD27-37 BC112
SP:WA HH CS(2) CL CE IF(2) Reg
Rols1Rol0ElyR0Char2Shaf1Golf1Srov1Vsh1
SP:D MC3 BC CS2 QL4 IF MF EB DW2
Rols1Rol2Elyr1Char1Golf1Shaf0Srov1Vsh1
Ozzy
lvl:47 HP114 AC254 AD27-37 BC112
SP:WA HH CS(2) CL CE IF(2) Reg
Rols1Rol0ElyR0Char2Shaf1Golf1Srov1Vsh1
- PK17
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- android_version: 4.0
Re: Andor's Trail Project Meeting #25
I understand where you are coming from Duke. I have only put one point in MF ever and it was the first point I ever spent on my very first character (non-existent now). But anyway, I have 7 Legendaries (4 rols 2 elyr 1 rol) between two characters, never used MF and I never had to break the 10k kill mark. So maybee I'm biased because I'm lucky.
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Re: Andor's Trail Project Meeting #25
Grinding in AT is cruel. My grinder build had 5 points in Magic Finder and grinded for an ROL for 500 sparkling gems before he gave up... Went to the Gargoyle caves and got a total of 2000 small rocks before he gave up again... Then, went back to Prim, decided to do the dagger quest, and got the most useless grind item on the first try... And I didn't even want a pair of gloves of life force. I waste my luck on useless things. I deleted the grinder out of frustration.
Maybe it would be better, when the game is finished, to have a boss drop the legendaries instead of making us work so hard for them. I can understand grinding as something to do between updates, but when the game is completed... Will there be a boss that drops legendaries?
Maybe it would be better, when the game is finished, to have a boss drop the legendaries instead of making us work so hard for them. I can understand grinding as something to do between updates, but when the game is completed... Will there be a boss that drops legendaries?
Hey guys, I'm back.
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Re: Andor's Trail Project Meeting #25
I've said this before, too ... I hope in the finished game they all get converted to boss drops.Wyrmspawn wrote: Maybe it would be better, when the game is finished, to have a boss drop the legendaries instead of making us work so hard for them. I can understand grinding as something to do between updates, but when the game is completed... Will there be a boss that drops legendaries?
Norbert
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:30-42 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FS-DW:2 Sp-DW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:30-42 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FS-DW:2 Sp-DW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6
- PK17
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Re: Andor's Trail Project Meeting #25
Just thought of this, once the game is finished you can enter a place (plane of legends/cave of legends) where the monsters are ridiculously strong but have a strong chance of dropping legenderies/extrodinaries. That way you still grind for them, but once your strong enough (finished game strong) you could slay these beasts to make the grind easy.
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Re: Andor's Trail Project Meeting #25
http://andorstrail.com/viewtopic.php?f=4&t=1664PK17 wrote:Just thought of this, once the game is finished you can enter a place (plane of legends/cave of legends) where the monsters are ridiculously strong but have a strong chance of dropping legenderies/extrodinaries. That way you still grind for them, but once your strong enough (finished game strong) you could slay these beasts to make the grind easy.
- PK17
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Re: Andor's Trail Project Meeting #25
Well I'll be, thanks for pointing that out xero, it is quite an excellent idea (about to go +1 it), great minds think alike I supposse. Seems as if I am always 3 steps behind or 5 ahead.
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Re: Andor's Trail Project Meeting #25
I had a similar idea, and it's under the "already suggested ideas" thread, where it's an end game dungeon with extremely high level enemies.
Lvl: 196, XP: 13,700,094, Gold: 1,447,699, RoLS: 1, ElyR: 0, RoL: 1, ChaR: 1, GoLF: 0, ShaF: 2, SRoV: 12, VSH: 6, WMC: 0, GoW: 0
HP: 1081, AC: 400, AD: 106-122, AP: 4, ECC: 39%, CM: 5.75, BC: 213%, DR: 4
HP: 1081, AC: 400, AD: 106-122, AP: 4, ECC: 39%, CM: 5.75, BC: 213%, DR: 4