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Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Throdna's chamber - teleportation bug
- Antison
- Posts: 5774
- Joined: Mon Mar 28, 2011 11:33 pm
- android_version: 14 - Android 14
- Location: A home without a beagle is just a house
Throdna's chamber - teleportation bug
I would not necessarily classify this as a bug as much as I would a defect, but in Throdna's chamber I found an issue with the teleportation. The popup seen in the screenshot only displays for the teleportation back to Prim when you approach it from the right. If you are on any other of the neighboring tiles then the popup is never displayed to the player. Instead, they are instantly teleported. This behavior is also seen with the teleport to Blackwater except the only tile that prompts is the tile on its left.
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Last edited by Antison on Sun Apr 07, 2013 1:58 am, edited 1 time in total.
"A home without a beagle is just a house"
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- VIP
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Re: Throdna's chamber - teleportation bug
Confirmed!
Only one of the spaces seems to have the pop up on it. You can approach from the diagonal without having it come up.
Thanks Tek for the Report!
Only one of the spaces seems to have the pop up on it. You can approach from the diagonal without having it come up.
Thanks Tek for the Report!
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
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- VIP
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- Joined: Tue Feb 08, 2011 7:05 am
- android_version: 7.0
Re: Throdna's chamber - teleportation bug
If you look at the map file, each transporter only has a sign on the tile one step towards the center of the room. I think this is a ”feature not a bug” kind of thing.
Norbert
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:30-42 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FS-DW:2 Sp-DW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:30-42 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FS-DW:2 Sp-DW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6
- Antison
- Posts: 5774
- Joined: Mon Mar 28, 2011 11:33 pm
- android_version: 14 - Android 14
- Location: A home without a beagle is just a house
Re: Throdna's chamber - teleportation bug
I don't disagree that this was coded as intended. I just think this should be enhanced to show the popup on all neighboring tiles as not having them will allow the player to be transported unbeknownst to them. That is why I am calling this a defect and not a bug.Tomcat wrote:If you look at the map file, each transporter only has a sign on the tile one step towards the center of the room. I think this is a ”feature not a bug” kind of thing.
"A home without a beagle is just a house"
- PK17
- Posts: 839
- Joined: Fri Jul 20, 2012 7:33 pm
- android_version: 4.0
Re: Throdna's chamber - teleportation bug
Yes, it should be "enhanced". I'm sure accidently sending yourself down the mountain would be extremely frustrating.tek wrote:I don't disagree that this was coded as intended. I just think this should be enhanced to show the popup on all neighboring tiles as not having them will allow the player to be transported unbeknownst to them. That is why I am calling this a defect and not a bug.Tomcat wrote:If you look at the map file, each transporter only has a sign on the tile one step towards the center of the room. I think this is a ”feature not a bug” kind of thing.