Tracking:
Monsters respawn x% (per point)faster
Stealth:
Monsters respawn x% (per point)slower
retribution:
on being struck: Returns x damage or returns x% (per point)of damage dealt to the attacker
Riposte:
X% (per point) chance on being attacked: parry an attack and counter attack
double strike:
X% (per point) chance on hit: to perform an additional attack.
Smite (shield skill):
X% (per point) chance on being attacked: stun the target
Blessing of Hades:
Chance on hit: inflicts x% (per point)of the target's max life each round
Blessing of Poseidon:
Chance on hit: Increases target's ap per attack by 1 (per point)
Blessing of Zeus:
X% (per point) Chance on hit: stun the target
v0.8.13 (Troubling Times) active on Google Play
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.13) from Google, Github, F-Droid, our server, or itch.io
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.13) from Google, Github, F-Droid, our server, or itch.io
New skills
-
- Posts: 180
- Joined: Wed Jun 13, 2012 1:38 am
- android_version: 2.2
New skills
Last edited by Xero on Mon Apr 01, 2013 3:54 pm, edited 2 times in total.
-
- VIP
- Posts: 3275
- Joined: Sat May 07, 2011 4:36 pm
- android_version: 4.1 - Jellybean
- Location: www.hel.fi
Re: New skills
+1 nice work Xero !
Sarumar
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
-
- Posts: 340
- Joined: Mon Jul 11, 2011 1:49 pm
- android_version: 2.3 - Gingerbread
- Location: Remgard road
- PK17
- Posts: 839
- Joined: Fri Jul 20, 2012 7:33 pm
- android_version: 4.0
Re: New skills
The thing is, I would purchase tracking, but only if I had the ability to turn it on and off.
-
- Posts: 490
- Joined: Thu Jul 19, 2012 11:49 am
- android_version: 2.3 - Gingerbread
- Location: Netherlands (ikbendebob {at} yahoo {dot} com)
- Contact:
Re: New skills
Yes, these ideas need the concept of active and passive (and buff) skills.PK17 wrote:The thing is, I would purchase tracking, but only if I had the ability to turn it on and off.
Lvl 74|XP 7,280,442|€ 364,324|2013.08.27
HP 229|AC 238%|AD 46-55|AP 3|ECC 25%|CM 3.0|BC 140%|DR 10|SR
RoLS 2|ElyR 1|RoL 0|ChaR 0|GoLF 1|ShaF 1|SRoV 0|VSH 0|WMC 0|GoW 0
WA 1|HH 1|Clv 1|BS 5|CS 2|CE 1|IF 5|Reg 1|DPS 1|DP 1|SP 2|LAP 1
HP 229|AC 238%|AD 46-55|AP 3|ECC 25%|CM 3.0|BC 140%|DR 10|SR
RoLS 2|ElyR 1|RoL 0|ChaR 0|GoLF 1|ShaF 1|SRoV 0|VSH 0|WMC 0|GoW 0
WA 1|HH 1|Clv 1|BS 5|CS 2|CE 1|IF 5|Reg 1|DPS 1|DP 1|SP 2|LAP 1
- Fire7051
- Posts: 299
- Joined: Tue Aug 23, 2011 4:20 am
- android_version: 3.0
Re: New skills
I like not being able to turn it on or off. Pick your poison.PK17 wrote:The thing is, I would purchase tracking, but only if I had the ability to turn it on and off.


Give a man a fish and he will eat for a day. Teach a man to fish and he will eat for a lifetime.
Give a man a fire and he will be warm for a day. Set a man on fire and he will be warm for the rest of his life.
Give a man a fire and he will be warm for a day. Set a man on fire and he will be warm for the rest of his life.
-
- Posts: 288
- Joined: Sun Jul 22, 2012 3:34 pm
- android_version: 4.0
Re: New skills
Tracking/stealth - that's why I like the idea of an item providing these benefits from my thread "monster faster respawn".
I like a lot of your other skill ideas!
I like a lot of your other skill ideas!
Lvl: 196, XP: 13,700,094, Gold: 1,447,699, RoLS: 1, ElyR: 0, RoL: 1, ChaR: 1, GoLF: 0, ShaF: 2, SRoV: 12, VSH: 6, WMC: 0, GoW: 0
HP: 1081, AC: 400, AD: 106-122, AP: 4, ECC: 39%, CM: 5.75, BC: 213%, DR: 4
HP: 1081, AC: 400, AD: 106-122, AP: 4, ECC: 39%, CM: 5.75, BC: 213%, DR: 4
-
- VIP
- Posts: 3275
- Joined: Sat May 07, 2011 4:36 pm
- android_version: 4.1 - Jellybean
- Location: www.hel.fi
Re: New skills
nice attitude .....Fire7051 wrote:I like not being able to turn it on or off. Pick your poison.PK17 wrote:The thing is, I would purchase tracking, but only if I had the ability to turn it on and off.How bad do you want help grinding for that ring.

Sarumar
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
- PK17
- Posts: 839
- Joined: Fri Jul 20, 2012 7:33 pm
- android_version: 4.0
Re: New skills
Well, what if I wanted both, they would negate each other. And I would only use it for xp grinding, I'll stick to my save/reaload for the item grinding.
i have a full set except a shaf on my main anyway.
i have a full set except a shaf on my main anyway.
- Antison
- Posts: 5804
- Joined: Mon Mar 28, 2011 11:33 pm
- android_version: 14 - Android 14
- Location: A home without a beagle is just a house
Re: New skills
With my new found love with the Blackwater items because of dual wielding, I have a "blackwater build" character that is currently wielding the "Blackwater Poisoned Dagger" which inflicts the "weak Poison" actor condition on the NPC at a rate of 50% for -1HP/round for 5 rounds.
While waiting for the NPC to die (inflict & flee) and it taking forever, it came to me. Why not introduce a skill that behaves exactly like the "Better Criticals" does except that it would inflict more HP lose per round on the "blood disorder" actor conditions. And just like "Better Criticals" requires a critical hit weapon be equipped, this skill requires a weapon that inflicts such an actor condition be equipped. Maybe call this "Better Blood Disorders"
Creating an equivalent to the "More Criticals" could also work. Maybe call this "More Blood Disorders"
"A home without a beagle is just a house"