Dialog options behaviour

A place to submit bugs to the Andor's Trail Development Team.
sdevaney
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Joined: Fri Jan 28, 2011 10:17 pm
android_version: 14 - Android 14
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Re: Dialog options behaviour

Post by sdevaney »

Interesting fringe use case issue, but I wouldn't call it a bug. We can not guarantee the functionality of the game when playing through 3rd party services like Bluestacks or by using other input methods not native to the Android OS.
Mayweed
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Posts: 231
Joined: Tue Jul 31, 2012 12:12 am
android_version: 2.1 - Eclair

Re: Dialog options behaviour

Post by Mayweed »

I did several tests now and agree with you that this is no bug in Andor's Trail.
The radio button lists worked fine on both native android devices I tested,
regardless of the input method. I even plugged a mouse into that tablet - no problem.

When I said above, that I noticed that behaviour several times, that was apparently
an "out-of-memory-error". Well, almost: the one time I remembered correctly was
an installation of Android-X86 2.2 on virtual box.

I did a test then with a 4.0x version of Android-X86 in a VBox and the behaviour was
the same. Bluiestacks also works with Android-X86 internally. The kernel info of my
dual-boot netbook gives no clue about that, but because it has an Intel CPU I assume
that the Android OS of it is also derived from this source. So I'd say that the bug is
located within Android-X86.
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