I'd like to grab some people's advice on a new build. It will focus on a High BC. The skills are where I'm having a little conflict.
There are two routes I'd like to go with this...
#1: Putting skill points into Dodge and Evasion, then getting Taunt. Now, having a High BC will make Taunt amazing, but it lessens the effectiveness of Evasion. What's the point of always attacking first when they have a very small chance to hit me?
#2: Putting points into Dodge/Bark Skin/Regeneration. Regen will be super effective with a High BC/DR, as each round I'll most likely take no damage and gain health.
Assume each build will take Increased Fortitude at each availability level. I believe Combat Speed will be needed in both builds as well, as I will not be using the Quickstrike Dagger due to its 20% hit to dodge.
I'm leaning towards build #2, unless Taunt really is that good.
v0.8.10 (BWM fill) released to Google Play!
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Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.10) from Google, F-Droid, our server, or itch.io
Advice on new build
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- android_version: 4.0
Advice on new build
Level: 81, XP: 9625327, Gold: 1179469
HP: 276, AC: 283%, AD: 46-62, AP: 4, ECC: -, CM: -, BC: 211%, DR: 3
RoLS: 2, ElyR: 0, RoL: 1, ChaR: 0, GoLF: 0, ShaF: 0, SRoV: 0, VSH: 0, WMC: 0, GoW: 0
HP: 276, AC: 283%, AD: 46-62, AP: 4, ECC: -, CM: -, BC: 211%, DR: 3
RoLS: 2, ElyR: 0, RoL: 1, ChaR: 0, GoLF: 0, ShaF: 0, SRoV: 0, VSH: 0, WMC: 0, GoW: 0
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Re: Advice on new build
if you're patient enough, I'd say save up the skill points and only use the ones for increased fortitude, but leave the rest unused. Then when you have enough skill points saved up you can split off into 2 separate saves and try out both options.
otherwise I'd go with option 2 since it will stay more useful if you level up really high
otherwise I'd go with option 2 since it will stay more useful if you level up really high
Lvl: 206 XP: 159262572, Gold: 1657119, RoLS: 2, ElyR: 1, RoL: 1, ChaR: 2, GoLF: 1, ShaF: 6, SRoV: 1, VSH: 6, WMC: 1, GoW: 1
HP: 241, AP: 3, AC: 562%, AD: 116-130, CM: 3.0, ECC: 38%, BC: 139%, DR: 3
QL 25, MF 3
12/26/18
HP: 241, AP: 3, AC: 562%, AD: 116-130, CM: 3.0, ECC: 38%, BC: 139%, DR: 3
QL 25, MF 3
12/26/18
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Re: Advice on new build
I've put my info behind a spoiler, though its mostly general info...just in case...
Either way, Mino had some good advice, grind for a bit and then make 2 saves and then try both paths for a bit...Other then increased fort, everything else just seemed like gravy.
Either way, Mino had some good advice, grind for a bit and then make 2 saves and then try both paths for a bit...Other then increased fort, everything else just seemed like gravy.
- Antison
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Re: Advice on new build
In a high block chance build, regeneration is a waste. regenerate what? you haven't even been hit.
Get a RoLS if you want regeneration, but don't waste the skill points.
with a high block chance build, you will find that most of the skills are not conducive such a build style.
you mentioned evasion and taunt. These are two usefull skills as is Dodge.
you will enjoy the block chance build
FYI, See my signature for the stats on both my BC builds. The main one and the second one.
Get a RoLS if you want regeneration, but don't waste the skill points.
with a high block chance build, you will find that most of the skills are not conducive such a build style.
you mentioned evasion and taunt. These are two usefull skills as is Dodge.
you will enjoy the block chance build
FYI, See my signature for the stats on both my BC builds. The main one and the second one.
"A home without a beagle is just a house"
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Re: Advice on new build
In my opinion it is not.Spirestone wrote:... unless Taunt really is that good.
Tek has some good points, regeneration would be wasted if you are not getting hit (but i do think that a level or 2 can come in handy)
Bark Skin would be a great one for your build.
Happy hunting!
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
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Re: Advice on new build
Hello, first post here, I'm writing here since I find it better to not start a new thread.
I'm starting a new character, now with a different build. My concept is to focus more points on block (and maybe some on attack chance or damage) since a lot of HP only helps in delaying your return to the tavern and requires lots of healing items to keep you full, or spending at least one point on regeneration and wait forever.
My proposed skills are:
- Increased fortitude ASAP. Regardless of what I said above, some HP is still needed. IF covers this point pretty well, specially on the long term.
- Bark skin. Damage resistance is a major requirement for low HP builds.
- Corpse eater. Gives you an excellent source of HP, with high block chance and damage reduction you'll only require potions very rarely.
Unneeded skills:
- Regeneration. As people above say, plus really slow.
As for equipment, I'm going to use stuff with AC and HP mostly, JoF and a weapon with 3-4 AP, no crit since there are lots of immune mobs and highly luck based. Maybe also a defender shield after adding some AC to balance it's penalty.
Opinions are opened from now on.
I'm starting a new character, now with a different build. My concept is to focus more points on block (and maybe some on attack chance or damage) since a lot of HP only helps in delaying your return to the tavern and requires lots of healing items to keep you full, or spending at least one point on regeneration and wait forever.
My proposed skills are:
- Increased fortitude ASAP. Regardless of what I said above, some HP is still needed. IF covers this point pretty well, specially on the long term.
- Bark skin. Damage resistance is a major requirement for low HP builds.
- Corpse eater. Gives you an excellent source of HP, with high block chance and damage reduction you'll only require potions very rarely.
Unneeded skills:
- Regeneration. As people above say, plus really slow.
As for equipment, I'm going to use stuff with AC and HP mostly, JoF and a weapon with 3-4 AP, no crit since there are lots of immune mobs and highly luck based. Maybe also a defender shield after adding some AC to balance it's penalty.
Opinions are opened from now on.
Last edited by nicfer on Tue Dec 18, 2012 1:28 am, edited 1 time in total.
Beware of my bad grammer!
Main character Nicferatus II:
Lvl: 35, XP: 768414, Gold: 41437, RoLS: 1, ElyR: 0, RoL: 0, ChaR: 0, GoLF: 0, ShaF: 0, SRoV: 0, VSH: 0, WMC: 0, GoW: 0
HP: 82, AC: 253%, AD: 24-32, AP: 2, ECC: -%, CM: -, BC: 38%, DR: 7
Main character Nicferatus II:
Lvl: 35, XP: 768414, Gold: 41437, RoLS: 1, ElyR: 0, RoL: 0, ChaR: 0, GoLF: 0, ShaF: 0, SRoV: 0, VSH: 0, WMC: 0, GoW: 0
HP: 82, AC: 253%, AD: 24-32, AP: 2, ECC: -%, CM: -, BC: 38%, DR: 7
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Re: Advice on new build
For everyone not interested in regeneration, it's been mentioned before that it might get changed to be active during fights which would make it more useful.
Lvl: 206 XP: 159262572, Gold: 1657119, RoLS: 2, ElyR: 1, RoL: 1, ChaR: 2, GoLF: 1, ShaF: 6, SRoV: 1, VSH: 6, WMC: 1, GoW: 1
HP: 241, AP: 3, AC: 562%, AD: 116-130, CM: 3.0, ECC: 38%, BC: 139%, DR: 3
QL 25, MF 3
12/26/18
HP: 241, AP: 3, AC: 562%, AD: 116-130, CM: 3.0, ECC: 38%, BC: 139%, DR: 3
QL 25, MF 3
12/26/18
- nyktos
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Re: Advice on new build
quite an astute obeservation,Mino wrote:For everyone not interested in regeneration, it's been mentioned before that it might get changed to be active during fights which would make it more useful.
posts like this are why it's so nice to have members like you!
skill balancing is KEY!!!
"Embrace the Shadow"
[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]