I was thinking we should add a lingering effect from taking one of the cure potionsDarkSavant13 wrote:As to the actor conditions during battle, it would be nice, since it will definitely increase difficulty in a battle, to see more ways to counter said conditions. Especially since you may cure a condition during battle only to have it pop up the next round.
For Example: you use a Weak Poison Antidote
For the next XX rounds you have a 50% chance to be immune to Weak Poison.