"Geomyr's Legendary paper knife AD -10, AC -25%, move cost -1, Evasion +1"

Nope, should implement three types of defense. Block is too general. Shield block, parry, dodge, maybe evasion (but that is defense against mental attacks, something which might be too close to magic). Weapons nearly always have an effect on parry, although some negative (try to parry a blow with a heavy twohanded weapon). In the game, BC is even used as defense against poisons and other affects, what makes it way OP and some beautiful skills like enduring body completely obsolete.Ian wrote:I would find it more logic if weapons had at least a low BC because in a fight weapons are also used as stopping the hit of your enemy.
The BC should be different between the different types of weapons.
-short swords 7 BC
-long swords 5 BC (heavier than short sword)
-club 5 BC
-knife 1 BC
-dagger 3 BC
What are your thoughts?