v0.8.13 (Troubling Times) active on Google Play
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Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.13) from Google, Github, F-Droid, our server, or itch.io
regeneration vs corpse eater
- fiernaq
- Posts: 695
- Joined: Fri Mar 16, 2012 3:49 pm
- android_version: 2.3 - Gingerbread
Re: regeneration vs corpse eater
I took IF at lvl 5 and by the time I hit lvl 20 I had the base HP requirement for CE met without having to use any lvl ups on HP. While it would've been nice to have CE earlier than that it didn't really slow down my progression at all. I probably killed a few more snakes than normal and had to eat meat a few times to stay alive but CE and regen aren't needed to progress... just nice to have.
Level: 58, HP: 102, AC: 295%, AD: 46-56, AP: 2/12, BC: 35%, DR: 4
Gold: 75235 | RoLS: 0 RoL: 0 SRoV: 0 VSH: 0
Skills: IF1, Ev1, Ev2, Ev3, CE1, CS1, CS2, Re1, WA1, HH1, Cl1, HH2, DaggerPro1, LightArmorPro1, ShieldPro1, WA2, Cl2
Equipment: Enhanced Combat Helmet, Serpent's Hauberk, Marrowtaint, Quickstrike Dagger, Remgard Shield, Villain's Ring, Villain's Ring, Leather Gloves Of Attack, Enhanced Combat Boots
Last Updated: 02-Dec-2013
Gold: 75235 | RoLS: 0 RoL: 0 SRoV: 0 VSH: 0
Skills: IF1, Ev1, Ev2, Ev3, CE1, CS1, CS2, Re1, WA1, HH1, Cl1, HH2, DaggerPro1, LightArmorPro1, ShieldPro1, WA2, Cl2
Equipment: Enhanced Combat Helmet, Serpent's Hauberk, Marrowtaint, Quickstrike Dagger, Remgard Shield, Villain's Ring, Villain's Ring, Leather Gloves Of Attack, Enhanced Combat Boots
Last Updated: 02-Dec-2013
- fiernaq
- Posts: 695
- Joined: Fri Mar 16, 2012 3:49 pm
- android_version: 2.3 - Gingerbread
Re: fading with decreasing hp
Idea: CE gives +1 HP and random (+10%AC, +10%BC, +1DR, or +__CC) 3 round actor condition that can stack 3 times. This would promote killing things fast in order to keep your stacks up.
Example: kill mob 1, gain +1 HP and a +10% BC 3 round cond. 2 Rounds later you kill another mob, gain another +1 HP and a +1 DR cond and your BC cond is refreshed (it would show as one actor condition but the benefits could change). You wander around aimlessly for 4 rounds and your stacks wear off so now you have to get them again.
Example: kill mob 1, gain +1 HP and a +10% BC 3 round cond. 2 Rounds later you kill another mob, gain another +1 HP and a +1 DR cond and your BC cond is refreshed (it would show as one actor condition but the benefits could change). You wander around aimlessly for 4 rounds and your stacks wear off so now you have to get them again.
Level: 58, HP: 102, AC: 295%, AD: 46-56, AP: 2/12, BC: 35%, DR: 4
Gold: 75235 | RoLS: 0 RoL: 0 SRoV: 0 VSH: 0
Skills: IF1, Ev1, Ev2, Ev3, CE1, CS1, CS2, Re1, WA1, HH1, Cl1, HH2, DaggerPro1, LightArmorPro1, ShieldPro1, WA2, Cl2
Equipment: Enhanced Combat Helmet, Serpent's Hauberk, Marrowtaint, Quickstrike Dagger, Remgard Shield, Villain's Ring, Villain's Ring, Leather Gloves Of Attack, Enhanced Combat Boots
Last Updated: 02-Dec-2013
Gold: 75235 | RoLS: 0 RoL: 0 SRoV: 0 VSH: 0
Skills: IF1, Ev1, Ev2, Ev3, CE1, CS1, CS2, Re1, WA1, HH1, Cl1, HH2, DaggerPro1, LightArmorPro1, ShieldPro1, WA2, Cl2
Equipment: Enhanced Combat Helmet, Serpent's Hauberk, Marrowtaint, Quickstrike Dagger, Remgard Shield, Villain's Ring, Villain's Ring, Leather Gloves Of Attack, Enhanced Combat Boots
Last Updated: 02-Dec-2013
- fiernaq
- Posts: 695
- Joined: Fri Mar 16, 2012 3:49 pm
- android_version: 2.3 - Gingerbread
Re: regeneration vs corpse eater
Duplicate post now that the other one has been moved here. Can be deleted 

Last edited by fiernaq on Tue Jul 17, 2012 12:58 pm, edited 1 time in total.
Level: 58, HP: 102, AC: 295%, AD: 46-56, AP: 2/12, BC: 35%, DR: 4
Gold: 75235 | RoLS: 0 RoL: 0 SRoV: 0 VSH: 0
Skills: IF1, Ev1, Ev2, Ev3, CE1, CS1, CS2, Re1, WA1, HH1, Cl1, HH2, DaggerPro1, LightArmorPro1, ShieldPro1, WA2, Cl2
Equipment: Enhanced Combat Helmet, Serpent's Hauberk, Marrowtaint, Quickstrike Dagger, Remgard Shield, Villain's Ring, Villain's Ring, Leather Gloves Of Attack, Enhanced Combat Boots
Last Updated: 02-Dec-2013
Gold: 75235 | RoLS: 0 RoL: 0 SRoV: 0 VSH: 0
Skills: IF1, Ev1, Ev2, Ev3, CE1, CS1, CS2, Re1, WA1, HH1, Cl1, HH2, DaggerPro1, LightArmorPro1, ShieldPro1, WA2, Cl2
Equipment: Enhanced Combat Helmet, Serpent's Hauberk, Marrowtaint, Quickstrike Dagger, Remgard Shield, Villain's Ring, Villain's Ring, Leather Gloves Of Attack, Enhanced Combat Boots
Last Updated: 02-Dec-2013
- Meirerion
- Posts: 210
- Joined: Sun Jun 24, 2012 10:49 am
- android_version: 2.3 - Gingerbread
- Location: Under a keg.
Re: fading with decreasing hp
Great idea, if you level up corps eater it gives more rounds and more hp.fiernaq wrote:Idea: CE gives +1 HP and random (+10%AC, +10%BC, +1DR, or +__CC) 3 round actor condition that can stack 3 times. This would promote killing things fast in order to keep your stacks up.
Example: kill mob 1, gain +1 HP and a +10% BC 3 round cond. 2 Rounds later you kill another mob, gain another +1 HP and a +1 DR cond and your BC cond is refreshed (it would show as one actor condition but the benefits could change). You wander around aimlessly for 4 rounds and your stacks wear off so now you have to get them again.
I.e:
CE1: 1HP + random effect actor cond. 3 rounds
CE2: 2HP + random effect actor cond. 4 rounds
Maybe you can even add a weak regen in the random actor conditions (1 hp/3 rounds).
It would change corpse eater to a really aggressive skill.
I can already imagine myself rushing trough a low-level dungeon berserk style.
~May Elythara's wisdom light your path
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- VIP
- Posts: 6435
- Joined: Sat Jun 25, 2011 1:00 am
- android_version: 6.0 - Marshmallow
- Location: Fire Nation HQ
Re: regeneration vs corpse eater
And / OR:
Corspe Eater: Gain +XX HP on each kill
but there is a XX% chance of Necro Poison (X rounds)
Necro Poison: -10 to your max HP
Eating corpses cannot be good for a growing adventurer
Corspe Eater: Gain +XX HP on each kill
but there is a XX% chance of Necro Poison (X rounds)
Necro Poison: -10 to your max HP
Eating corpses cannot be good for a growing adventurer
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
---------------------------------------------------------------------------------------
Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
---------------------------------------------------------------------------------------
-
- Posts: 76
- Joined: Fri Jul 20, 2012 1:04 am
- android_version: 2.0
Re: regeneration vs corpse eater
aah yes, the joys of speculation;
as of now, Regen > CE. CE will only give you 1 hp per mob, Regen will give you all the HP you care to wait for, which is (i guess) how most folks actually get through BWM.
By the time regen becomes too slow, CE becomes useless as well. Every 10 or so brutes i take down, i'll take 1-2 critical hits and need to drink a BMP or two, and if you are grinding tiny creatures like wolves and frogs, you're not going to be concerned anyway so CE is pretty much useless - it just looks nice in some hp/regen/slayer builds.
Unfortunately any "alternative build" < "extra damage/AC build" so ...
as of now, Regen > CE. CE will only give you 1 hp per mob, Regen will give you all the HP you care to wait for, which is (i guess) how most folks actually get through BWM.
By the time regen becomes too slow, CE becomes useless as well. Every 10 or so brutes i take down, i'll take 1-2 critical hits and need to drink a BMP or two, and if you are grinding tiny creatures like wolves and frogs, you're not going to be concerned anyway so CE is pretty much useless - it just looks nice in some hp/regen/slayer builds.
Unfortunately any "alternative build" < "extra damage/AC build" so ...
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- VIP
- Posts: 3275
- Joined: Sat May 07, 2011 4:36 pm
- android_version: 4.1 - Jellybean
- Location: www.hel.fi
Re: regeneration vs corpse eater
I don't like this because of I cannot get rid of this skill. Which I want to do if there are any negative feedback. And IMO fres meat... hmmmPyrizzle wrote:And / OR:
Corspe Eater: Gain +XX HP on each kill
but there is a XX% chance of Necro Poison (X rounds)
Necro Poison: -10 to your max HP
Eating corpses cannot be good for a growing adventurer

I disagreeSirGrindsalot wrote:aah yes, the joys of speculation;
as of now, Regen > CE. CE will only give you 1 hp per mob, Regen will give you all the HP you care to wait for, which is (i guess) how most folks actually get through BWM.
By the time regen becomes too slow, CE becomes useless as well. Every 10 or so brutes i take down, i'll take 1-2 critical hits and need to drink a BMP or two, and if you are grinding tiny creatures like wolves and frogs, you're not going to be concerned anyway so CE is pretty much useless - it just looks nice in some hp/regen/slayer builds.
Unfortunately any "alternative build" < "extra damage/AC build" so ...


Sarumar
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
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- VIP
- Posts: 6435
- Joined: Sat Jun 25, 2011 1:00 am
- android_version: 6.0 - Marshmallow
- Location: Fire Nation HQ
Re: regeneration vs corpse eater
I don't want it added either, but eating corpses cannot be good for you.Sarumar wrote:I don't like this because of I cannot get rid of this skill. Which I want to do if there are any negative feedback. And IMO fres meat... hmmm
I agree with you! It works even better if you have gotten lucky enough to get a ROL.Sarumar wrote:I disagree In cace of high level build CE is nice... you dont need use any healing potions

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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
---------------------------------------------------------------------------------------
Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
---------------------------------------------------------------------------------------
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- VIP
- Posts: 1270
- Joined: Wed Mar 02, 2011 5:24 pm
- android_version: 4.4 - Kitkat
Re: regeneration vs corpse eater
It was mentioned before in another topic that "corpse eater" was just the name of the skill and not a description of how it works.
Lvl: 206 XP: 159262572, Gold: 1657119, RoLS: 2, ElyR: 1, RoL: 1, ChaR: 2, GoLF: 1, ShaF: 6, SRoV: 1, VSH: 6, WMC: 1, GoW: 1
HP: 241, AP: 3, AC: 562%, AD: 116-130, CM: 3.0, ECC: 38%, BC: 139%, DR: 3
QL 25, MF 3
12/26/18
HP: 241, AP: 3, AC: 562%, AD: 116-130, CM: 3.0, ECC: 38%, BC: 139%, DR: 3
QL 25, MF 3
12/26/18