I was always wondering, whether it would make more sense, if the main quest took you on a different route on the beginning.
There are easier access areas that would help you progress easier and with less dread.
Now, I understand it is an exploration and open world game. And most of us are around long enough to know where to go when.
But in a final version, wouldn`t it make more sense, if the main quest at least lead you in the right direction and areas in a logical order of difficulty?
I wonder whether it is possible to have the main quest altered and some intermediate stops implemented.