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Libraries

Unstructured ideas, requests and suggestions for the development of the game.
eddibrown
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Libraries

Post by eddibrown »

It would be nice to have a book as a kind of library.
In it you find all monsters with all stats etc. that you've encountert and all People youve talked to, weapons and gear which you are allowed and able to buy somewhere.
All people youve spoken to you can click on and see where they are on the map.
Also places listet by name can be shown on th emap when clicking on it. including Informations about the Place. Like number of citizen, shops, open quests.

Same other way round. When you look at the map and click on a person then it shows you the library with all conversations, quests, etc.

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T-rex2298
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Re: Libraries

Post by T-rex2298 »

That actually sounds good. It would be a good way to encourage people to revisit old places. Gather history, learn about the kingdom and region.

The map idea sounds great as well. Only problem is that I'm not sure if the game engine can handle it. Also im going to guess it will take a bit of time and effort to get up and running.
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rijackson741
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Re: Libraries

Post by rijackson741 »

Hello eddibrown, and welcome to the forums.

This is an interesting idea, but it would a lot of work to implement it. It would also increase the size of the savegames a lot, because we would have to track a huge amount of information.
Level:71, XP:6493739, PV:608, FQ:84
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JonLin
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Re: Libraries

Post by JonLin »

Maps and quest info are already stored.
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Tomcat
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Re: Libraries

Post by Tomcat »

But info on who you've met and talked to isn't, unless it's part of a quest. And the worldmap is totally unaware of people's locations
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Nut
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Re: Libraries

Post by Nut »

A problem is not only the engine changes: Many People you meet are not in the open, e.g. in cellars, dungeons etc. They would not be on any world map, And some people are not even permanently in one place.
I could rather imagine a textual list of the more important people. Maybe like the item inventory, with the area where to look, E.g. "Mikhail, Andor's father, living in Crossglen"
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Gonk
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Re: Libraries

Post by Gonk »

It might be possible to show a list of all killed monsters.

However I would like to give useful information. So might it be helpful for people to get the information that there are missed places or quests and roughly where they are located? But I know this won't be easy because it spoils and because it depends on the players decissions which quests and places are accessible.
CKork
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Re: Libraries

Post by CKork »

X out of Y places visited
X out of Y quests started
X out of Y legendary items found
X out of Y Extraordinary items found
X out of Y unique items found
...

If you want to go real pro, make sure that Y is the correct number available in the current play through. E.G. if you do not go for
Marrowtwaint
, don`t count it.

In that sense, you could also include

X out of Y items missed due to actor choices
X out of Y places unreachable due to actor choices
...


I think that is enough. I would not include further hints.

Monster Info is nice.
Name, locations, exp and health after 1st kill.
Dmg, attack chance and move points after 10 kills.
Actor conditions and other stats after 25 kills.
All possible item drops at 50 kills.

Should be easy to do, as amount of monsters killed is already tracked. Feel free to modify numbers
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TheGx
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Re: Libraries

Post by TheGx »

CKork wrote: Sat Apr 11, 2020 7:19 am X out of Y places visited
X out of Y quests started
X out of Y legendary items found
X out of Y Extraordinary items found
X out of Y unique items found
...

If you want to go real pro, make sure that Y is the correct number available in the current play through. E.G. if you do not go for
Marrowtwaint
, don`t count it.

In that sense, you could also include

X out of Y items missed due to actor choices
X out of Y places unreachable due to actor choices
...


I think that is enough. I would not include further hints.

Monster Info is nice.
Name, locations, exp and health after 1st kill.
Dmg, attack chance and move points after 10 kills.
Actor conditions and other stats after 25 kills.
All possible item drops at 50 kills.

Should be easy to do, as amount of monsters killed is already tracked. Feel free to modify numbers
Being able to see the entire score of every monster killed would be good instead of only the top 5, that info is being counted anyways so hopefully it'll be easy to be able to click something to see the entire list in descending order.
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RoLS:1 ElyR:1 RoL:1 HoF:1 ChaR:1 GoLF:1 ShaF:1 SRoV:1 VSH:3 WMC:1 GoW:1 BD:1 HS:1 WoB:1
eddibrown
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Re: Libraries

Post by eddibrown »

rijackson741 wrote: Thu Apr 09, 2020 12:08 pm Hello eddibrown, and welcome to the forums.

This is an interesting idea, but it would a lot of work to implement it. It would also increase the size of the savegames a lot, because we would have to track a huge amount of information.
Thanks. Okay then perhaps just any kind of list or something? As some of the other suggestions perhaps
LVL 47; HP 97; XP 19003232; AP 12/2
AC 238; AD 36-48; BC 58; DR 4; CHS 3
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