rijackson741 wrote: ↑Sat Oct 31, 2020 4:14 pm
No matter how many times you roll a die, you are never guaranteed to get a 6 (or any other specific number).
So, it's basically a d1000 roll each time I kill a monster, or a d6 dice rolled 1000 times?
In any case, is it possible to change the chance of getting a successful roll through MF by increasing the %chance for every skill point?
MF is seen by many as an ineffective skill in its current form. When you have such a large number of die rolling to arrive at a chance of getting a successful drop then it is justified to request a change to MF in order to make the grinding process less frustrating and more rewarding for the enormous time required to hunt all these items.
Sure, it's not necessary and all. But, if it's part of the game and players wish to have these items then the developers should make the whole exercise to be practically fun and not unnecessarily frustrating.
It can be done easily via a significant change to MF skill
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EDIT:
Got it!
Hunter sword finally dropped!
Total kills:
Demonic arulir - 1772
Nephrite Gornaud - 1182
NOTE
- The opening post omits the fact in the description of the hunter sword about restoring AP. This is a surprise. This makes the weapon all the more awesome
I should try to get another one for dual wielding purposes.
Will dual wielding result in double restoration of 2-6AP ?!?
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