v0.8.13 (Troubling Times) active on Google Play
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Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
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Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.13) from Google, Github, F-Droid, our server, or itch.io
0.7.11 new item
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0.7.11 new item
Hi. Where do i farm for the new item?
Because I'm killing an awful lot of cave serpents in the basalisk lair in brimhaven, but that is just a guess.
Because I'm killing an awful lot of cave serpents in the basalisk lair in brimhaven, but that is just a guess.
- rijackson741
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- Location: Somewhere in Dhayavar
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Re: 0.7.11 new item
I will tell you that it's a wrong guess, but for now I will not reveal where to look for it.
Level:75, XP:7656192, PV:866, FQ:105
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
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Re: 0.7.11 new item
I will say this,
Extraordinary
Category:
When equipped
Attack cost : 5 AP
Attack chance: 10
Attack damage: 2-5
Damage modifier 127%
Increase critical skill: 5
Enable critical hits with a multiplier of 1.5
Increase block chance by 8
When hitting target
On target
25% of entanglement (2 rounds)
Condition category:
Physical capacity
Constant effect
Increase attack cost by +1 AP
Move cost penalty +3 AP
I won't reveal too much more then this. If others wish they may add the rest
Extraordinary
Category:
When equipped
Attack cost : 5 AP
Attack chance: 10
Attack damage: 2-5
Damage modifier 127%
Increase critical skill: 5
Enable critical hits with a multiplier of 1.5
Increase block chance by 8
When hitting target
On target
25% of entanglement (2 rounds)
Condition category:
Physical capacity
Constant effect
Increase attack cost by +1 AP
Move cost penalty +3 AP
I won't reveal too much more then this. If others wish they may add the rest
Sinn Féin~~~saighdiúir éireannach
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- android_version: 12 - Android 12
Re: 0.7.11 new item
Is entanglement stackable ?
Jean-Jacques Goldman | LV115
ElyR:1 HoF:1 RoLS:3 RoL:2 YN:1 | BD:1 ChaR:1 GoW:11 GoLF:1 HS:2 ShaF:1 SRoV:1 VSH:1 WoB:1 WMC:1
ElyR:1 HoF:1 RoLS:3 RoL:2 YN:1 | BD:1 ChaR:1 GoW:11 GoLF:1 HS:2 ShaF:1 SRoV:1 VSH:1 WoB:1 WMC:1
- rijackson741
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Re: 0.7.11 new item
No, but if it was that would be a big bug that would have to be fixed immediately

Level:75, XP:7656192, PV:866, FQ:105
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
- rijackson741
- Posts: 4523
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- Contact:
Re: 0.7.11 new item
There is no constant effect. It is 25% chance on hit, for two rounds. And I think maybe that is OP, and I will nerf it in the next release. I would be interested in some (objective) feedback on this.CUCHULAINN3 wrote: Thu Jun 11, 2020 10:13 pm I will say this,
Extraordinary
Category:
When equipped
Attack cost : 5 AP
Attack chance: 10
Attack damage: 2-5
Damage modifier 127%
Increase critical skill: 5
Enable critical hits with a multiplier of 1.5
Increase block chance by 8
When hitting target
On target
25% of entanglement (2 rounds)
Condition category:
Physical capacity
Constant effect
Increase attack cost by +1 AP
Move cost penalty +3 AP
I won't reveal too much more then this. If others wish they may add the rest
Level:75, XP:7656192, PV:866, FQ:105
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
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- android_version: 5.0
Re: 0.7.11 new item
Is it where I think of it?

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- Contact:
Re: 0.7.11 new item
Sinn Féin~~~saighdiúir éireannach
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- Joined: Wed Feb 19, 2020 8:53 am
- android_version: 5.0
Re: 0.7.11 new item
Thank you so much for your kind reply.
I think I know where it is

But last question, what measure items this time and how much to gain the E items? It is the usual items/ring/weapon/dagger/food?
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- Contact:
Re: 0.7.11 new item
It's a weapon a certain fictional character on a movie would use at times. Idk I have a MF at 5 so it took me about 3 runs from outside leading in to out (3 times)blueblack_star wrote: Fri Jun 12, 2020 2:52 am
Thank you so much for your kind reply.
I think I know where it is![]()
But last question, what measure items this time and how much to gain the E items? It is the usual items/ring/weapon/dagger/food?
Sinn Féin~~~saighdiúir éireannach