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Re: Charwood Quest Rewards: Fayvara & Falothen [Spoilers Ahoy]

Posted: Thu Dec 14, 2017 3:33 pm
by rijackson741
MoutonGaleux wrote: Thu Dec 14, 2017 8:16 am (I don't know if it's killing the Vaeregh, or visiting the Kazaul Cave that makes disappear the Ancient Allaceph)
It shouldn't be either. It's correctly marked as unique (I just checked), so if you kill it then it should not respawn.

Re: Charwood Quest Rewards: Fayvara & Falothen [Spoilers Ahoy]

Posted: Thu Dec 14, 2017 5:51 pm
by Zukero
Yeah. I couldn't reproduce it using the Google play release.

Re: Charwood Quest Rewards: Fayvara & Falothen [Spoilers Ahoy]

Posted: Sat Dec 16, 2017 11:37 am
by MoutonGaleux
rijackson741 wrote: Thu Dec 14, 2017 3:33 pm
MoutonGaleux wrote: Thu Dec 14, 2017 8:16 am (I don't know if it's killing the Vaeregh, or visiting the Kazaul Cave that makes disappear the Ancient Allaceph)
It shouldn't be either. It's correctly marked as unique (I just checked), so if you kill it then it should not respawn.
Zukero wrote: Thu Dec 14, 2017 5:51 pm Yeah. I couldn't reproduce it using the Google play release.

yep, sorry, I might be wrong ; I forgot I defeted the vicious beast before, so I think I was not able to kill him the first time I saw him.

Realyy sorry

Re: Charwood Quest Rewards: Fayvara & Falothen [Spoilers Ahoy]

Posted: Sat Dec 16, 2017 11:57 am
by Zukero
No problem. I prefer to reject a non-reproducible issue than to let a real one slip through.

Re: Charwood Quest Rewards: Fayvara & Falothen [Spoilers Ahoy]

Posted: Wed Oct 24, 2018 5:32 pm
by FDWojo
Hi there, I'm sorry to bother you, but I think I may have found an oops in your original posting. You say at the end of the "Effects" of the light armor proficiency the following:
Denzera wrote: Thu Nov 24, 2016 5:13 am
Light Armor:
Affects: Anything in sizes 'Light' or 'Std', in all 4 types of armor (Head, Body, Feet, Hands - but not shields). For body armor, this includes categories Hide Armor, "Armor, leather" and "Armor (Light)".
Effects: For each light armor worn, +30% Block Chance to the base BC of that armor, rounded down. If a you're wearing Fine Snakeskin Gloves, +6% BC, then your bonus from that item is 6% * 30% = 2.4% => 2%.
I think the oops is that the last line should really read:

6% * 30% => 1.8% => 1%.

Or did I misunderstand what you were trying to say?

FDWojo

Re: Charwood Quest Rewards: Fayvara & Falothen [Spoilers Ahoy]

Posted: Thu Oct 25, 2018 3:13 am
by rijackson741
FDWojo wrote: Wed Oct 24, 2018 5:32 pm Hi there, I'm sorry to bother you, but I think I may have found an oops in your original posting. You say at the end of the "Effects" of the light armor proficiency the following:
Denzera wrote: Thu Nov 24, 2016 5:13 am
Light Armor:
Affects: Anything in sizes 'Light' or 'Std', in all 4 types of armor (Head, Body, Feet, Hands - but not shields). For body armor, this includes categories Hide Armor, "Armor, leather" and "Armor (Light)".
Effects: For each light armor worn, +30% Block Chance to the base BC of that armor, rounded down. If a you're wearing Fine Snakeskin Gloves, +6% BC, then your bonus from that item is 6% * 30% = 2.4% => 2%.
I think the oops is that the last line should really read:

6% * 30% => 1.8% => 1%.

Or did I misunderstand what you were trying to say?

FDWojo
You are correct.

Re: Charwood Quest Rewards: Fayvara & Falothen [Spoilers Ahoy]

Posted: Wed Mar 06, 2019 10:06 pm
by Capeditiea
Which catagory would the scythe be? :O (since it is kinda a new weapon type...) my thoughts are confused upon it... it is like an axe with a blade but can also be blunt...


---edited to add,

all three didn't work... (even though the 2-handed FS works for the scythe.) hmmm...

Re: Charwood Quest Rewards: Fayvara & Falothen [Spoilers Ahoy]

Posted: Fri Mar 08, 2019 12:23 am
by rijackson741
The scythe and the rusty scythe are actually in their own category (not surprisingly, called "scythe").

Re: Charwood Quest Rewards: Fayvara & Falothen [Spoilers Ahoy]

Posted: Fri Mar 08, 2019 3:07 pm
by Capeditiea
so you see my complications... -_- i want to be a catlike looking tank, weilding a scythe. because a catlike looking tank weilding
shadow of the slayer
just seems absurd.

Re: Charwood Quest Rewards: Fayvara & Falothen [Spoilers Ahoy]

Posted: Wed May 29, 2019 3:36 pm
by gomshil
The starting post in this thread is incorrect about dual wield. The second weapon does not 'pound sand'.
This error has already been pointed out by Duvalon. I just wanted to confirm it.

I am level 32. I have level 2 dual wield, dagger proficiency, and use 2 stillettos.
By looking at the overview stats for using first one and then both stillettos, I see that the second weapon adds 22 AC.
This is the 17 AC of base weapon, plus (17 * 0.3 = 5) . It adds the 30% bonus from dagger proficiency.

The correction to the original post is that both weapons in a dual wield build get the bonus from dagger proficiency.