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Monster Double Turn after Game lag

Posted: Mon Apr 04, 2011 5:27 pm
by ScorpionZ
In the course of a normal fighting sequence, regardless of who starts the fight, it goes something like this:

My turn - three attacks
Monster turn - 1, 2, 3, or 4 (I think the toothy monster gets 4 attacks. Can't remember, haven't been in that hole much)
There is a 0.5 to 1.0 second pause then my turn starts again. I believe the game is running calculations, but I am not sure. Regardless, there is always a pause after the monster's turn.

Every now and then, I am too quick to hit the inventory icon and I catch my self having been hit twice (for gargoyle trainers) but unable to apply a healing item because it is not my turn yet. When I back out, without fail, the monster gets another turn.

Effectively, if I am accidentally too fast in trying to heal myself, I get punished by getting my turn skipped. Most of the time that this occurs, it results in my death.

Likewise, I have had senarios where I have moved to a tile and a monster moves to an adjacent tile and attacks me. Immediately, I see a red number pop up or a red splash indicating that I have been hit. No text is displayed. Then the monster takes its actual turn showing red splashes and texts for each hit or miss. Effectively, there is a bug that allows monsters to get an additional hit when they initiate an attack while you are moving.

These bugs don't occur all the time. I don't always remember the one's where the monster gets an extra initial hit, but its hard to forget when you get skipped a turn and lose 10,000 xp because of it.

Thanks!

Re: Monster Double Turn after Game lag

Posted: Tue Apr 05, 2011 12:44 pm
by Kim
Bugs should be created as an issue over at google code, so history may be presented.
http://code.google.com/p/andors-trail/issues/list

Re: Monster Double Turn after Game lag

Posted: Wed Apr 06, 2011 6:04 am
by sdevaney
Yes bugs do need to go to the issue tracker, I will put a copy over there.

Does anyone else seem to get this bug? I will try to reproduce it to get confirmation.

Re: Monster Double Turn after Game lag

Posted: Wed Apr 06, 2011 5:45 pm
by silenoz
Yeah, same for me, i hit option no animation for
Monsters because of that :mrgreen:


For me it seems to happen all the time when you are
switching to the inventory too fast.

Re: Monster Double Turn after Game lag

Posted: Thu Apr 07, 2011 9:49 am
by ArcAngL
It seems to happen with me often but im not sure. Keeping track of the fight text is a pain in the butt for me. This is one of the reasons I have 80max hp though.

Re: Monster Double Turn after Game lag

Posted: Thu Apr 07, 2011 5:43 pm
by sdevaney
I will see if we can move this bugs priority up.

Re: Monster Double Turn after Game lag

Posted: Thu Apr 14, 2011 8:56 pm
by strago
You can also reproduce that by pressing the monster button under the attack button before the monster's second attack. For some reason, the monster will get two more attacks