remember the horadrin cube from Diablo?
I like the idea of modifying swords or shields or something when adding them with different items with a low chance for success. More likely should be a destroyed item or decrease of stats or one or more flaws (like low duration)
But there is a problem with the idea: the actual save game system would make it very easy to increase the chances by reloading a save game. So I suggest to have a time delay for the use o such an cube by 5 min or so - linked to a Char or over the whole game.
Since this idea would force an overwork of the whole item system I hink it would be best to make a real big list with nearly any possible combination of items with extra bonus/boni or negative effects and give every item a "drop chance" so the real goodies became as rare as the extraordinary or legendary items.
v0.8.10 (BWM fill) released to Google Play!
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.10) from Google, F-Droid, our server, or itch.io
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.10) from Google, F-Droid, our server, or itch.io
random item generator
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- Posts: 165
- Joined: Tue May 01, 2012 10:33 am
- android_version: 8.0
- Location: the land of heros and dragons
random item generator
Usirim (v2.2):
Lvl: 200
XP: 145.569.369
Lvl: 200
XP: 145.569.369
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- Posts: 6
- Joined: Sun Apr 08, 2012 6:08 pm
- android_version: 2.3 - Gingerbread
- Location: south-western Germany
Re: random item generator
Yes, I remember it and it would be great to have something similar in AT.
A lot of information can be found at several sites like eg on diablowiki.net/Horadric_Cube_Recipes.
A lot of information can be found at several sites like eg on diablowiki.net/Horadric_Cube_Recipes.
Lvl: 34, XP: 65444, Gold: 43332, RoLS: 0, ElyR: 0, RoL: 0, ChaR: 0, GoLF: 0, ShaF: 0, SRoV: 0, VSH: 0
HP: 77, AC: 188%, AD: 16-26, AP: 7, ECC: 13%, CM: 2.0, BC: 96%, DR: 0
HP: 77, AC: 188%, AD: 16-26, AP: 7, ECC: 13%, CM: 2.0, BC: 96%, DR: 0